Yakuza 0
AppID: 638970Current Price
$19.99
Estimated Owners
2.6M
Total Reviews
74.4K
Net Revenue
$18,756,978
Revenue Breakdown
| Gross Revenue (Est.) | $52,052,561 |
| Regional Pricing (15%) | -$7,807,884 |
| Discounts (25%) | -$11,061,169 |
| Est. Refunds (5%) | -$1,659,175 |
| Steam Fee (30%) | -$9,457,300 |
| VAT & Taxes (15%) | -$3,310,055 |
| Net Revenue (Est.) | $18,756,978 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Yakuza 0 generated?
Since its release, Yakuza 0 is estimated to have generated approximately $52,052,561 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $18,756,978.
How many copies has Yakuza 0 sold?
We estimate Yakuza 0 has sold approximately 2.6M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $52,052,561 in gross revenue.
What game engine does Yakuza 0 use?
Yakuza 0 was developed using the Proprietary Engine (Dragon Engine) game engine.
How much did it cost to develop Yakuza 0?
The estimated development cost for Yakuza 0 was around $10 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Yakuza 0?
The development team size for Yakuza 0 varied throughout development:
- Approximately 100-150 developers - Development (2014-2015)
- 20-30 additional localization staff - Localization (2016-2017)
Review Statistics
Positive
71.2K
Negative
3.2K
Game Information
Game Engine
Proprietary Engine (Dragon Engine)
Genres
Production Cost
Yakuza 0 (2015)
$10 million
Team Size
Development (2014-2015)
Approximately 100-150 developers
Localization (2016-2017)
20-30 additional localization staff