XCOM: Enemy Unknown
AppID: 200510Current Price
$5.99
Estimated Owners
2.0M
Total Reviews
56.9K
Net Revenue
$4,301,404
Revenue Breakdown
| Gross Revenue (Est.) | $11,936,842 |
| Regional Pricing (15%) | -$1,790,526 |
| Discounts (25%) | -$2,536,579 |
| Est. Refunds (5%) | -$380,487 |
| Steam Fee (30%) | -$2,168,775 |
| VAT & Taxes (15%) | -$759,071 |
| Net Revenue (Est.) | $4,301,404 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has XCOM: Enemy Unknown generated?
Since its release, XCOM: Enemy Unknown is estimated to have generated approximately $11,936,842 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $4,301,404.
How many copies has XCOM: Enemy Unknown sold?
We estimate XCOM: Enemy Unknown has sold approximately 2.0M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $11,936,842 in gross revenue.
What game engine does XCOM: Enemy Unknown use?
XCOM: Enemy Unknown was developed using the Unreal Engine 3 game engine.
How much did it cost to develop XCOM: Enemy Unknown?
The estimated development cost for XCOM: Enemy Unknown was around $22.8 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on XCOM: Enemy Unknown?
XCOM: Enemy Unknown was developed by a team of Approximately 45-60 developers Development (2010-2012).
Review Statistics
Positive
53.0K
Negative
3.9K
Game Information
Game Engine
Unreal Engine 3
Genres
Production Cost
XCOM: Enemy Unknown (2012)
$22.8 million
Team Size
Development (2010-2012)
Approximately 45-60 developers