Willy Morgan and the Curse of Bone Town
AppID: 1097110Current Price
$19.99
Estimated Owners
18.6K
Total Reviews
532
Net Revenue
$134,126
Revenue Breakdown
| Gross Revenue (Est.) | $372,214 |
| Regional Pricing (15%) | -$55,832 |
| Discounts (25%) | -$79,095 |
| Est. Refunds (5%) | -$11,864 |
| Steam Fee (30%) | -$67,627 |
| VAT & Taxes (15%) | -$23,669 |
| Net Revenue (Est.) | $134,126 |
Revenue estimates use the Boxleiter Method with a confidence score of 65/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Willy Morgan and the Curse of Bone Town generated?
Since its release, Willy Morgan and the Curse of Bone Town is estimated to have generated approximately $372,214 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $134,126.
How many copies has Willy Morgan and the Curse of Bone Town sold?
We estimate Willy Morgan and the Curse of Bone Town has sold approximately 18.6K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $372,214 in gross revenue.
What game engine does Willy Morgan and the Curse of Bone Town use?
Willy Morgan and the Curse of Bone Town was developed using the Unity game engine.
How much did it cost to develop Willy Morgan and the Curse of Bone Town?
The estimated development cost for Willy Morgan and the Curse of Bone Town was around $200,000 - $500,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Willy Morgan and the Curse of Bone Town?
Willy Morgan and the Curse of Bone Town was developed by a team of Small indie team (likely 5-10 developers) Development (2018-2020).
Review Statistics
Positive
472
Negative
60
Game Information
Game Engine
Unity
Genres
Production Cost
Willy Morgan and the Curse of Bone Town (2020)
$200,000 - $500,000
Team Size
Development (2018-2020)
Small indie team (likely 5-10 developers)