Vaporum: Lockdown

Vaporum: Lockdown

AppID: 1161880
Fatbot Games, s. r. o.
Fatbot Games, s. r. o.
Sep 15, 2020

Current Price

$17.99

Estimated Owners

10.2K

Total Reviews

292

Net Revenue

$66,253

Revenue Breakdown

Gross Revenue (Est.)$183,858
Regional Pricing (15%)-$27,579
Discounts (25%)-$39,070
Est. Refunds (5%)-$5,860
Steam Fee (30%)-$33,405
VAT & Taxes (15%)-$11,692
Net Revenue (Est.)$66,253

Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Vaporum: Lockdown generated?

Since its release, Vaporum: Lockdown is estimated to have generated approximately $183,858 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $66,253.

How many copies has Vaporum: Lockdown sold?

We estimate Vaporum: Lockdown has sold approximately 10.2K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $183,858 in gross revenue.

What game engine does Vaporum: Lockdown use?

Vaporum: Lockdown was developed using the Unity game engine.

How much did it cost to develop Vaporum: Lockdown?

The estimated development cost for Vaporum: Lockdown was around $500,000 to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Vaporum: Lockdown?

Vaporum: Lockdown was developed by a team of Small team, primarily 1-5 developers Development period (2019-2020).

Review Statistics

Overall Rating Very Positive
85% Positive 15% Negative

Positive

248

Negative

44

Game Information

Game Engine

Unity

Genres

ActionAdventureIndieRPG

Production Cost

Vaporum: Lockdown (2020)

$500,000

Team Size

Development period (2019-2020)

Small team, primarily 1-5 developers

Last updated: Oct 21, 2025