ULTRAKILL

ULTRAKILL

AppID: 1229490
Arsi "Hakita" Patala
New Blood Interactive
Sep 3, 2020

Current Price

$24.99

Estimated Owners

6.4M

Total Reviews

182.7K

Net Revenue

$57,586,692

Revenue Breakdown

Gross Revenue (Est.)$159,809,051
Regional Pricing (15%)-$23,971,358
Discounts (25%)-$33,959,423
Est. Refunds (5%)-$5,093,913
Steam Fee (30%)-$29,035,307
VAT & Taxes (15%)-$10,162,357
Net Revenue (Est.)$57,586,692

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has ULTRAKILL generated?

Since its release, ULTRAKILL is estimated to have generated approximately $159,809,051 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $57,586,692.

How many copies has ULTRAKILL sold?

We estimate ULTRAKILL has sold approximately 6.4M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $159,809,051 in gross revenue.

What game engine does ULTRAKILL use?

ULTRAKILL was developed using the Unity 2019.4.31f1 game engine.

How much did it cost to develop ULTRAKILL?

The estimated development cost for ULTRAKILL was around $50,000 - $200,000 to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on ULTRAKILL?

ULTRAKILL was developed by a team of Primarily a solo developer (Hakita) with occasional contributors 2019–2024.

Review Statistics

Overall Rating Overwhelmingly Positive
98% Positive 2% Negative

Positive

178.4K

Negative

4.3K

Game Information

Game Engine

Unity 2019.4.31f1

Genres

ActionIndieEarly Access

Production Cost

ULTRAKILL (Early Access 2020 - Full Release 2024)

$50,000 - $200,000

Team Size

2019–2024

Primarily a solo developer (Hakita) with occasional contributors

Last updated: Aug 26, 2025