UBOAT
AppID: 494840Current Price
$29.99
Estimated Owners
842.7K
Total Reviews
24.1K
Net Revenue
$9,106,839
Revenue Breakdown
| Gross Revenue (Est.) | $25,272,423 |
| Regional Pricing (15%) | -$3,790,863 |
| Discounts (25%) | -$5,370,390 |
| Est. Refunds (5%) | -$805,558 |
| Steam Fee (30%) | -$4,591,683 |
| VAT & Taxes (15%) | -$1,607,089 |
| Net Revenue (Est.) | $9,106,839 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has UBOAT generated?
Since its release, UBOAT is estimated to have generated approximately $25,272,423 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $9,106,839.
How many copies has UBOAT sold?
We estimate UBOAT has sold approximately 842.7K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $25,272,423 in gross revenue.
What game engine does UBOAT use?
UBOAT was developed using the Unity game engine.
How much did it cost to develop UBOAT?
The estimated development cost for UBOAT was around $1 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on UBOAT?
The development team size for UBOAT varied throughout development:
- Small team, likely 5-10 developers - 2016–2019 (Early Development)
- Around 15-20 developers - 2019–2021 (Post-Early Access Launch)
- Approximately 20-25 developers - 2022–2024 (Ongoing Updates)
Review Statistics
Positive
20.3K
Negative
3.8K
Game Information
Game Engine
Unity
Genres
Production Cost
Development (2016-2019)
$1 million
Team Size
2016–2019 (Early Development)
Small team, likely 5-10 developers
2019–2021 (Post-Early Access Launch)
Around 15-20 developers
2022–2024 (Ongoing Updates)
Approximately 20-25 developers