Total War: SHOGUN 2 Demo

Total War: SHOGUN 2 Demo

AppID: 34350
Feb 22, 2011

Current Price

Free

Estimated Owners

2.1K

Total Reviews

59

Net Revenue

$0

Overview

Revenue Breakdown

Gross Revenue (Est.)$0
Regional Pricing (15%)-$0
Discounts (25%)-$0
Est. Refunds (5%)-$0
Steam Fee (30%)-$0
VAT & Taxes (15%)-$0
Net Revenue (Est.)$0

Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Total War: SHOGUN 2 Demo generated?

Since its release, Total War: SHOGUN 2 Demo is estimated to have generated approximately $0 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $0.

How many copies has Total War: SHOGUN 2 Demo sold?

We estimate Total War: SHOGUN 2 Demo has sold approximately 2.1K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $0 in gross revenue.

What game engine does Total War: SHOGUN 2 Demo use?

Total War: SHOGUN 2 Demo was developed using the Warscape Engine game engine.

How much did it cost to develop Total War: SHOGUN 2 Demo?

The estimated development cost for Total War: SHOGUN 2 Demo was around Estimated $15 - $25 million (for the full title, demo costs are a fraction of this) to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Total War: SHOGUN 2 Demo?

Total War: SHOGUN 2 Demo was developed by a team of Unknown specific size for the demo team, but the main game development team at Creative Assembly was likely in the range of 100-200 people, as was typical for large-scale strategy titles at the time. Development period (circa 2009-2011).

Review Statistics

Overall Rating Very Positive
97% Positive 3% Negative

Positive

57

Negative

2

Game Information

Game Engine

Warscape Engine

Production Cost

Total War: SHOGUN 2 (Full Game, 2011)

Estimated $15 - $25 million (for the full title, demo costs are a fraction of this)

Total War: SHOGUN 2 Demo (2011)

Unknown (Typically a small percentage of the full game budget, involving porting, testing, and packaging existing assets)

Team Size

Development period (circa 2009-2011)

Unknown specific size for the demo team, but the main game development team at Creative Assembly was likely in the range of 100-200 people, as was typical for large-scale strategy titles at the time.

Last updated: Nov 20, 2025

Detailed Revenue Analysis

Calculation Breakdown

Total Reviews 59
Boxleiter Multiplier × 35
Estimated Owners 2.1K
Average Price $0.00
Gross Revenue $0

Deductions Applied

Regional Pricing (15%) -$0
Discounts (25%) -$0
Estimated Refunds (5%) -$0
Steam Platform Fee (30%) -$0
VAT & Taxes (15%) -$0
Net Revenue $0

Review Analysis

Review Distribution

Positive Reviews 57 (97%)
Negative Reviews 2 (3%)

Review Metrics

Total Reviews 59
Review Score Very Positive
Positive Ratio 97%

Game Details

Full Name

Total War: SHOGUN 2 Demo

Steam App ID

34350

Type

Game

Developers

The Creative Assembly

Release Date

Feb 22, 2011

Additional Details

Game Engine

Warscape Engine

Production Cost

Total War: SHOGUN 2 (Full Game, 2011)

Estimated $15 - $25 million (for the full title, demo costs are a fraction of this)

Total War: SHOGUN 2 Demo (2011)

Unknown (Typically a small percentage of the full game budget, involving porting, testing, and packaging existing assets)

Team Size

Development period (circa 2009-2011)

Unknown specific size for the demo team, but the main game development team at Creative Assembly was likely in the range of 100-200 people, as was typical for large-scale strategy titles at the time.