Tom Clancy's Ghost Recon: Future Soldier™
AppID: 212630Current Price
$19.99
Estimated Owners
201.3K
Total Reviews
5.8K
Net Revenue
$1,449,923
Revenue Breakdown
| Gross Revenue (Est.) | $4,023,687 |
| Regional Pricing (15%) | -$603,553 |
| Discounts (25%) | -$855,034 |
| Est. Refunds (5%) | -$128,255 |
| Steam Fee (30%) | -$731,054 |
| VAT & Taxes (15%) | -$255,869 |
| Net Revenue (Est.) | $1,449,923 |
Revenue estimates use the Boxleiter Method with a confidence score of 85/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Tom Clancy's Ghost Recon: Future Soldier™ generated?
Since its release, Tom Clancy's Ghost Recon: Future Soldier™ is estimated to have generated approximately $4,023,687 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $1,449,923.
How many copies has Tom Clancy's Ghost Recon: Future Soldier™ sold?
We estimate Tom Clancy's Ghost Recon: Future Soldier™ has sold approximately 201.3K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $4,023,687 in gross revenue.
What game engine does Tom Clancy's Ghost Recon: Future Soldier™ use?
Tom Clancy's Ghost Recon: Future Soldier™ was developed using the Anvil Engine game engine.
How much did it cost to develop Tom Clancy's Ghost Recon: Future Soldier™?
The estimated development cost for Tom Clancy's Ghost Recon: Future Soldier™ was around $60 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Tom Clancy's Ghost Recon: Future Soldier™?
Tom Clancy's Ghost Recon: Future Soldier™ was developed by a team of Approximately 250 developers 2010-2012.
Review Statistics
Positive
4.0K
Negative
1.7K
Game Information
Game Engine
Anvil Engine
Genres
Production Cost
Tom Clancy's Ghost Recon: Future Soldier™ (2012)
$60 million
Team Size
2010-2012
Approximately 250 developers