To Be or Not to Be

To Be or Not to Be

AppID: 2190290
Developer: Team K
Publisher: DSGame
Dec 9, 2022

Current Price

$12.99

Estimated Owners

274.8K

Total Reviews

7.8K

Net Revenue

$1,286,079

Overview

Revenue Breakdown

Gross Revenue (Est.)$3,569,003
Regional Pricing (15%)-$535,350
Discounts (25%)-$758,413
Est. Refunds (5%)-$113,762
Steam Fee (30%)-$648,443
VAT & Taxes (15%)-$226,955
Net Revenue (Est.)$1,286,079

Revenue estimates use the Boxleiter Method with a confidence score of 85/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has To Be or Not to Be generated?

Since its release, To Be or Not to Be is estimated to have generated approximately $3,569,003 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $1,286,079.

How many copies has To Be or Not to Be sold?

We estimate To Be or Not to Be has sold approximately 274.8K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $3,569,003 in gross revenue.

What game engine does To Be or Not to Be use?

To Be or Not to Be was developed using the Unity game engine.

How much did it cost to develop To Be or Not to Be?

The estimated development cost for To Be or Not to Be was around $4.5 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on To Be or Not to Be?

The development team size for To Be or Not to Be varied throughout development:

  • 1 person (Nicky Case, the creator) - October 2013
  • 1 person (Nicky Case, the creator) - Ongoing (2014-present)

Review Statistics

Overall Rating Very Positive
89% Positive 11% Negative

Positive

7.0K

Negative

835

Game Information

Game Engine

Unity

Genres

Production Cost

To Be or Not to Be (1983 film)

$4.5 million

Team Size

October 2013

1 person (Nicky Case, the creator)

Ongoing (2014-present)

1 person (Nicky Case, the creator)

Last updated: Oct 21, 2025

Detailed Revenue Analysis

Calculation Breakdown

Total Reviews 7.8K
Boxleiter Multiplier × 35
Estimated Owners 274.8K
Average Price $12.99
Gross Revenue $3,569,003

Deductions Applied

Regional Pricing (15%) -$535,350
Discounts (25%) -$758,413
Estimated Refunds (5%) -$113,762
Steam Platform Fee (30%) -$648,443
VAT & Taxes (15%) -$226,955
Net Revenue $1,286,079

Review Analysis

Review Distribution

Positive Reviews 7.0K (89%)
Negative Reviews 835 (11%)

Review Metrics

Total Reviews 7.8K
Review Score Very Positive
Positive Ratio 89%

Game Details

Full Name

To Be or Not to Be

Steam App ID

2190290

Type

Game

Developers

Team K

Publishers

DSGame

Release Date

Dec 9, 2022

Additional Details

Game Engine

Unity

Genres

Official Website

Visit Official Site

Age Ratings

Production Cost

To Be or Not to Be (1983 film)

$4.5 million

Team Size

October 2013

1 person (Nicky Case, the creator)

Ongoing (2014-present)

1 person (Nicky Case, the creator)