to a T

to a T

AppID: 1875320
uvula LLC
Annapurna Interactive
May 28, 2025

Current Price

$19.99

Estimated Owners

6.2K

Total Reviews

176

Net Revenue

$44,373

Revenue Breakdown

Gross Revenue (Est.)$123,138
Regional Pricing (15%)-$18,471
Discounts (25%)-$26,167
Est. Refunds (5%)-$3,925
Steam Fee (30%)-$22,373
VAT & Taxes (15%)-$7,830
Net Revenue (Est.)$44,373

Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has to a T generated?

Since its release, to a T is estimated to have generated approximately $123,138 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $44,373.

How many copies has to a T sold?

We estimate to a T has sold approximately 6.2K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $123,138 in gross revenue.

What game engine does to a T use?

to a T was developed using the Unity game engine.

How much did it cost to develop to a T?

The estimated development cost for to a T was around $50 million to $300 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on to a T?

The development team size for to a T varied throughout development:

  • Approximately 500-600 employees - 2023
  • Over 4,000 developers across all studios - 2021

Review Statistics

Overall Rating Very Positive
87% Positive 13% Negative

Positive

153

Negative

23

Game Information

Game Engine

Unity

Genres

Adventure

Production Cost

Typical AAA Game (2020s)

$50 million to $300 million

Indie Game (Small Team)

$10,000 to $500,000

Mobile Game (Mid-range)

$100,000 to $1.5 million

Team Size

2023

Approximately 500-600 employees

2021

Over 4,000 developers across all studios

Last updated: Oct 21, 2025