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Subnautica

Subnautica

AppID: 264710

Current Price

$29.99

Estimated Owners

11.3M

Total Reviews

322.8K

Est. lifetime net (USD)

$122,092,232

Overview

Revenue Breakdown

Gross Revenue (Est.)$338,818,623
Regional Pricing (15%)-$50,822,793
Discounts (25%)-$71,998,957
Est. Refunds (5%)-$10,799,844
Steam Fee (30%)-$61,559,109
VAT & Taxes (15%)-$21,545,688
Net Revenue (Est.)$122,092,232

This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.

Supporting answers and recent review samples

Frequently Asked Questions

How much revenue has Subnautica generated?

Since its release, Subnautica is estimated to have generated approximately $338,818,623 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $122,092,232.

How many copies has Subnautica sold?

We estimate Subnautica has sold approximately 11.3M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $338,818,623 in gross revenue.

What game engine does Subnautica use?

Subnautica was developed using the Unity 5 game engine.

How much did it cost to develop Subnautica?

The estimated development cost for Subnautica was around $5 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Subnautica?

The development team size for Subnautica varied throughout development:

  • Approximately 15-20 developers - Early Development (2014)
  • Around 25-30 core team members - Full Production (2015-2018)
  • 15-20 developers for updates and expansions - Post-Launch Support (2018-2021)

Review Statistics

Overall Rating Overwhelmingly Positive
97% Positive 3% Negative

Positive

313.0K

Negative

9.7K

Game Information

Game Engine

Unity 5

Production Cost

Subnautica (2018)

$5 million

Team Size

Early Development (2014)

Approximately 15-20 developers

Full Production (2015-2018)

Around 25-30 core team members

Post-Launch Support (2018-2021)

15-20 developers for updates and expansions

Last updated: Aug 26, 2025

Detailed Revenue Analysis

Stored deduction breakdown

Total Reviews 322.8K
Boxleiter Multiplier × 35
Estimated Owners 11.3M
Current price (USD) $29.99
Gross Revenue $338,818,623

Deductions Applied

Regional Pricing (15%) -$50,822,793
Discounts (25%) -$71,998,957
Estimated Refunds (5%) -$10,799,844
Steam Platform Fee (30%) -$61,559,109
VAT & Taxes (15%) -$21,545,688
Net Revenue $122,092,232

Review Analysis

Review Distribution

Positive Reviews 313.0K (97%)
Negative Reviews 9.7K (3%)

Review Metrics

Total Reviews 322.8K
Review Score Overwhelmingly Positive
Positive Ratio 97%

Game Details

Full Name

Subnautica

Steam App ID

264710

Type

Game

Developers

Unknown Worlds Entertainment

Publishers

Unknown Worlds Entertainment

Release Date

Jan 23, 2018

Additional Details

Game Engine

Unity 5

Official Website

Visit Official Site

Age Ratings

ESRB e10

Production Cost

Subnautica (2018)

$5 million

Team Size

Early Development (2014)

Approximately 15-20 developers

Full Production (2015-2018)

Around 25-30 core team members

Post-Launch Support (2018-2021)

15-20 developers for updates and expansions