Sins of a Solar Empire®: Rebellion

Sins of a Solar Empire®: Rebellion

AppID: 204880
Ironclad Games Corporation, Stardock Entertainment
Stardock Entertainment
Jun 12, 2012

Current Price

$19.99

Estimated Owners

562.9K

Total Reviews

16.1K

Net Revenue

$4,054,793

Revenue Breakdown

Gross Revenue (Est.)$11,252,471
Regional Pricing (15%)-$1,687,871
Discounts (25%)-$2,391,150
Est. Refunds (5%)-$358,673
Steam Fee (30%)-$2,044,433
VAT & Taxes (15%)-$715,552
Net Revenue (Est.)$4,054,793

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Sins of a Solar Empire®: Rebellion generated?

Since its release, Sins of a Solar Empire®: Rebellion is estimated to have generated approximately $11,252,471 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $4,054,793.

How many copies has Sins of a Solar Empire®: Rebellion sold?

We estimate Sins of a Solar Empire®: Rebellion has sold approximately 562.9K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $11,252,471 in gross revenue.

What game engine does Sins of a Solar Empire®: Rebellion use?

Sins of a Solar Empire®: Rebellion was developed using the Iron Engine game engine.

How much did it cost to develop Sins of a Solar Empire®: Rebellion?

The estimated development cost for Sins of a Solar Empire®: Rebellion was around $2 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Sins of a Solar Empire®: Rebellion?

The development team size for Sins of a Solar Empire®: Rebellion varied throughout development:

  • Approximately 15–20 developers - 2012–2013
  • Small team for updates and patches (5–10 developers) - Ongoing support (post-2013)

Review Statistics

Overall Rating Very Positive
93% Positive 7% Negative

Positive

15.0K

Negative

1.1K

Game Information

Game Engine

Iron Engine

Genres

ActionIndieSimulationStrategy

Production Cost

Sins of a Solar Empire: Rebellion (2012)

$2 million

Team Size

2012–2013

Approximately 15–20 developers

Ongoing support (post-2013)

Small team for updates and patches (5–10 developers)

Last updated: Aug 27, 2025