RimWorld

RimWorld

AppID: 294100
Ludeon Studios
Ludeon Studios
Oct 17, 2018

Current Price

$34.99

Estimated Owners

7.7M

Total Reviews

219.6K

Net Revenue

$96,915,395

Revenue Breakdown

Gross Revenue (Est.)$268,950,285
Regional Pricing (15%)-$40,342,543
Discounts (25%)-$57,151,936
Est. Refunds (5%)-$8,572,790
Steam Fee (30%)-$48,864,905
VAT & Taxes (15%)-$17,102,717
Net Revenue (Est.)$96,915,395

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has RimWorld generated?

Since its release, RimWorld is estimated to have generated approximately $268,950,285 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $96,915,395.

How many copies has RimWorld sold?

We estimate RimWorld has sold approximately 7.7M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $268,950,285 in gross revenue.

What game engine does RimWorld use?

RimWorld was developed using the Unity 2019.4 game engine.

How much did it cost to develop RimWorld?

The estimated development cost for RimWorld was around $200,000 to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on RimWorld?

The development team size for RimWorld varied throughout development:

  • 1-3 core developers - 2013-2018 (Development)
  • 3-5 core developers plus contractors - 2018-Present (Post-release)

Review Statistics

Overall Rating Overwhelmingly Positive
98% Positive 2% Negative

Positive

215.0K

Negative

4.6K

Game Information

Game Engine

Unity 2019.4

Genres

IndieSimulationStrategy

Production Cost

RimWorld (2013-2018)

$200,000

Team Size

2013-2018 (Development)

1-3 core developers

2018-Present (Post-release)

3-5 core developers plus contractors

Last updated: Aug 26, 2025