RimWorld
AppID: 294100Current Price
$34.99
Estimated Owners
7.7M
Total Reviews
219.6K
Net Revenue
$96,915,395
Revenue Breakdown
| Gross Revenue (Est.) | $268,950,285 |
| Regional Pricing (15%) | -$40,342,543 |
| Discounts (25%) | -$57,151,936 |
| Est. Refunds (5%) | -$8,572,790 |
| Steam Fee (30%) | -$48,864,905 |
| VAT & Taxes (15%) | -$17,102,717 |
| Net Revenue (Est.) | $96,915,395 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has RimWorld generated?
Since its release, RimWorld is estimated to have generated approximately $268,950,285 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $96,915,395.
How many copies has RimWorld sold?
We estimate RimWorld has sold approximately 7.7M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $268,950,285 in gross revenue.
What game engine does RimWorld use?
RimWorld was developed using the Unity 2019.4 game engine.
How much did it cost to develop RimWorld?
The estimated development cost for RimWorld was around $200,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on RimWorld?
The development team size for RimWorld varied throughout development:
- 1-3 core developers - 2013-2018 (Development)
- 3-5 core developers plus contractors - 2018-Present (Post-release)
Review Statistics
Positive
215.0K
Negative
4.6K
Game Information
Game Engine
Unity 2019.4
Genres
Production Cost
RimWorld (2013-2018)
$200,000
Team Size
2013-2018 (Development)
1-3 core developers
2018-Present (Post-release)
3-5 core developers plus contractors