rFactor 2
AppID: 365960Current Price
$29.99
Estimated Owners
305.1K
Total Reviews
8.7K
Est. lifetime net (USD)
$3,297,101
Overview
Revenue Breakdown
| Gross Revenue (Est.) | $9,149,799 |
| Regional Pricing (15%) | -$1,372,470 |
| Discounts (25%) | -$1,944,332 |
| Est. Refunds (5%) | -$291,650 |
| Steam Fee (30%) | -$1,662,404 |
| VAT & Taxes (15%) | -$581,841 |
| Net Revenue (Est.) | $3,297,101 |
This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.
Supporting answers and recent review samples
Frequently Asked Questions
How much revenue has rFactor 2 generated?
Since its release, rFactor 2 is estimated to have generated approximately $9,149,799 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $3,297,101.
How many copies has rFactor 2 sold?
We estimate rFactor 2 has sold approximately 305.1K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $9,149,799 in gross revenue.
What game engine does rFactor 2 use?
rFactor 2 was developed using the rFactor 2 uses the ISI Motor engine, which is a proprietary engine developed by Image Space Incorporated. The specific version isn't typically disclosed in public version numbers like commercial engines, but it's often referred to as the 'ISI Motor' or 'rFactor engine'. game engine.
How much did it cost to develop rFactor 2?
The estimated development cost for rFactor 2 was around $5-10 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on rFactor 2?
The development team size for rFactor 2 varied throughout development:
- Small core team (5-10 developers) - 2013-2015
- 10-15 developers - 2016-2018
- 15-25 developers (including Studio 397 team) - 2019-2021
- 20-30 developers (Studio 397/Motorsport Games team) - 2022-2024
Review Statistics
Positive
6.9K
Negative
1.8K
Game Information
Game Engine
rFactor 2 uses the ISI Motor engine, which is a proprietary engine developed by Image Space Incorporated. The specific version isn't typically disclosed in public version numbers like commercial engines, but it's often referred to as the 'ISI Motor' or 'rFactor engine'.
Genres
Production Cost
rFactor 2 (2013)
$5-10 million
Team Size
2013-2015
Small core team (5-10 developers)
2016-2018
10-15 developers
2019-2021
15-25 developers (including Studio 397 team)
2022-2024
20-30 developers (Studio 397/Motorsport Games team)
Detailed Revenue Analysis
Stored deduction breakdown
Deductions Applied
Review Analysis
Review Distribution
Review Metrics
Game Details
Full Name
rFactor 2
Steam App ID
365960
Type
Game
Developers
Studio 397
Publishers
Studio 397
Release Date
Nov 12, 2015
Additional Details
Game Engine
rFactor 2 uses the ISI Motor engine, which is a proprietary engine developed by Image Space Incorporated. The specific version isn't typically disclosed in public version numbers like commercial engines, but it's often referred to as the 'ISI Motor' or 'rFactor engine'.
Genres
Official Website
Age Ratings