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Rayman® Legends

Rayman® Legends

AppID: 242550
Publisher: Ubisoft
Sep 3, 2013

Current Price

$29.99

Estimated Owners

377.5K

Total Reviews

10.8K

Est. lifetime net (USD)

$4,079,676

Overview

Revenue Breakdown

Gross Revenue (Est.)$11,321,525
Regional Pricing (15%)-$1,698,229
Discounts (25%)-$2,405,824
Est. Refunds (5%)-$360,874
Steam Fee (30%)-$2,056,980
VAT & Taxes (15%)-$719,943
Net Revenue (Est.)$4,079,676

This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.

Supporting answers and recent review samples

Frequently Asked Questions

How much revenue has Rayman® Legends generated?

Since its release, Rayman® Legends is estimated to have generated approximately $11,321,525 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $4,079,676.

How many copies has Rayman® Legends sold?

We estimate Rayman® Legends has sold approximately 377.5K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $11,321,525 in gross revenue.

What game engine does Rayman® Legends use?

Rayman® Legends was developed using the Proprietary Engine (Jade Engine derivative) game engine.

How much did it cost to develop Rayman® Legends?

The estimated development cost for Rayman® Legends was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Rayman® Legends?

The development team size for Rayman® Legends varied throughout development:

  • The core team size is not widely publicized, but Ubisoft Montpellier typically has a few hundred employees. Given the scope, it likely involved a significant portion of the studio. - Development Period (2011-2013)
  • Unknown - Post-Launch/Support

Review Statistics

Overall Rating Very Positive
90% Positive 10% Negative

Positive

9.7K

Negative

1.1K

Game Information

Game Engine

Proprietary Engine (Jade Engine derivative)

Production Cost

Rayman Legends (Development)

Unknown

Team Size

Development Period (2011-2013)

The core team size is not widely publicized, but Ubisoft Montpellier typically has a few hundred employees. Given the scope, it likely involved a significant portion of the studio.

Post-Launch/Support

Unknown

Last updated: Oct 20, 2025

Detailed Revenue Analysis

Stored deduction breakdown

Total Reviews 10.8K
Boxleiter Multiplier × 35
Estimated Owners 377.5K
Current price (USD) $29.99
Gross Revenue $11,321,525

Deductions Applied

Regional Pricing (15%) -$1,698,229
Discounts (25%) -$2,405,824
Estimated Refunds (5%) -$360,874
Steam Platform Fee (30%) -$2,056,980
VAT & Taxes (15%) -$719,943
Net Revenue $4,079,676

Review Analysis

Review Distribution

Positive Reviews 9.7K (90%)
Negative Reviews 1.1K (10%)

Review Metrics

Total Reviews 10.8K
Review Score Very Positive
Positive Ratio 90%

Game Details

Full Name

Rayman® Legends

Steam App ID

242550

Type

Game

Developers

Ubisoft Montpellier

Publishers

Ubisoft

Release Date

Sep 3, 2013

Additional Details

Game Engine

Proprietary Engine (Jade Engine derivative)

Official Website

Visit Official Site

Age Ratings

ESRB e10
PEGI 7

Production Cost

Rayman Legends (Development)

Unknown

Team Size

Development Period (2011-2013)

The core team size is not widely publicized, but Ubisoft Montpellier typically has a few hundred employees. Given the scope, it likely involved a significant portion of the studio.

Post-Launch/Support

Unknown