Quake

Quake

AppID: 2310
Publisher: Bethesda Softworks
Aug 3, 2007

Current Price

$9.99

Estimated Owners

519.6K

Total Reviews

14.8K

Net Revenue

$1,870,400

Overview

Revenue Breakdown

Gross Revenue (Est.)$5,190,554
Regional Pricing (15%)-$778,583
Discounts (25%)-$1,102,993
Est. Refunds (5%)-$165,449
Steam Fee (30%)-$943,059
VAT & Taxes (15%)-$330,071
Net Revenue (Est.)$1,870,400

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Quake generated?

Since its release, Quake is estimated to have generated approximately $5,190,554 in gross revenue on Steam as of Nov 17, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $1,870,400.

How many copies has Quake sold?

We estimate Quake has sold approximately 519.6K copies worldwide on Steam as of Nov 17, 2025. This translates to an estimated revenue of $5,190,554 in gross revenue.

What game engine does Quake use?

Quake was developed using the id Tech 1 game engine.

How much did it cost to develop Quake?

The estimated development cost for Quake was around $680,000 to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Quake?

The development team size for Quake varied throughout development:

  • 10–13 team members - 1994–1996
  • 15–20 team members - 1996–1997 (Quake II)
  • Around 25 team members - 1998–1999 (Quake III Arena)
  • Around 100 team members - 2004–2005 (Quake 4)

Review Statistics

Overall Rating Overwhelmingly Positive
97% Positive 3% Negative

Positive

14.3K

Negative

513

Game Information

Game Engine

id Tech 1

Genres

Production Cost

Quake (1996)

$680,000

Quake II (1997)

$3.3 million

Quake III Arena (1999)

$3.5 million

Quake 4 (2005)

$20 million

Team Size

1994–1996

10–13 team members

1996–1997 (Quake II)

15–20 team members

1998–1999 (Quake III Arena)

Around 25 team members

2004–2005 (Quake 4)

Around 100 team members

Last updated: Nov 17, 2025

Detailed Revenue Analysis

Calculation Breakdown

Total Reviews 14.8K
Boxleiter Multiplier × 35
Estimated Owners 519.6K
Average Price $9.99
Gross Revenue $5,190,554

Deductions Applied

Regional Pricing (15%) -$778,583
Discounts (25%) -$1,102,993
Estimated Refunds (5%) -$165,449
Steam Platform Fee (30%) -$943,059
VAT & Taxes (15%) -$330,071
Net Revenue $1,870,400

Review Analysis

Review Distribution

Positive Reviews 14.3K (97%)
Negative Reviews 513 (3%)

Review Metrics

Total Reviews 14.8K
Review Score Overwhelmingly Positive
Positive Ratio 97%

Game Details

Full Name

Quake

Steam App ID

2310

Type

Game

Developers

id Software, Nightdive Studios, MachineGames

Publishers

Bethesda Softworks

Release Date

Aug 3, 2007

Additional Details

Game Engine

id Tech 1

Genres

Age Ratings

ESRB m
PEGI 18

Production Cost

Quake (1996)

$680,000

Quake II (1997)

$3.3 million

Quake III Arena (1999)

$3.5 million

Quake 4 (2005)

$20 million

Team Size

1994–1996

10–13 team members

1996–1997 (Quake II)

15–20 team members

1998–1999 (Quake III Arena)

Around 25 team members

2004–2005 (Quake 4)

Around 100 team members