Planetary Annihilation: TITANS
AppID: 386070Current Price
$29.99
Estimated Owners
499.8K
Total Reviews
14.3K
Net Revenue
$5,401,240
Revenue Breakdown
| Gross Revenue (Est.) | $14,989,002 |
| Regional Pricing (15%) | -$2,248,350 |
| Discounts (25%) | -$3,185,163 |
| Est. Refunds (5%) | -$477,774 |
| Steam Fee (30%) | -$2,723,314 |
| VAT & Taxes (15%) | -$953,160 |
| Net Revenue (Est.) | $5,401,240 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Planetary Annihilation: TITANS generated?
Since its release, Planetary Annihilation: TITANS is estimated to have generated approximately $14,989,002 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $5,401,240.
How many copies has Planetary Annihilation: TITANS sold?
We estimate Planetary Annihilation: TITANS has sold approximately 499.8K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $14,989,002 in gross revenue.
What game engine does Planetary Annihilation: TITANS use?
Planetary Annihilation: TITANS was developed using the Custom/Proprietary Engine game engine.
How much did it cost to develop Planetary Annihilation: TITANS?
The estimated development cost for Planetary Annihilation: TITANS was around $2 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Planetary Annihilation: TITANS?
Planetary Annihilation: TITANS was developed by a team of Around 10-15 developers 2013-2014.
Review Statistics
Positive
12.1K
Negative
2.2K
Game Information
Game Engine
Custom/Proprietary Engine
Genres
Production Cost
Planetary Annihilation: TITANS (2015)
$2 million
Team Size
2013-2014
Around 10-15 developers