Phoenotopia: Awakening
AppID: 1436590Current Price
$19.99
Estimated Owners
92.4K
Total Reviews
2.6K
Net Revenue
$665,840
Revenue Breakdown
| Gross Revenue (Est.) | $1,847,776 |
| Regional Pricing (15%) | -$277,166 |
| Discounts (25%) | -$392,652 |
| Est. Refunds (5%) | -$58,898 |
| Steam Fee (30%) | -$335,718 |
| VAT & Taxes (15%) | -$117,501 |
| Net Revenue (Est.) | $665,840 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Phoenotopia: Awakening generated?
Since its release, Phoenotopia: Awakening is estimated to have generated approximately $1,847,776 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $665,840.
How many copies has Phoenotopia: Awakening sold?
We estimate Phoenotopia: Awakening has sold approximately 92.4K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $1,847,776 in gross revenue.
What game engine does Phoenotopia: Awakening use?
Phoenotopia: Awakening was developed using the Custom Engine game engine.
How much did it cost to develop Phoenotopia: Awakening?
The estimated development cost for Phoenotopia: Awakening was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Phoenotopia: Awakening?
Phoenotopia: Awakening was developed by a team of Primarily a solo project by Quang D Tran (Qcune) Development (2015–2020).
Review Statistics
Positive
2.2K
Negative
455
Game Information
Game Engine
Custom Engine
Genres
Production Cost
Development (2014-2020)
Unknown
Team Size
Development (2015–2020)
Primarily a solo project by Quang D Tran (Qcune)