PAYDAY™ The Heist
AppID: 24240Current Price
$14.99
Estimated Owners
1.4M
Total Reviews
40.6K
Net Revenue
$7,679,832
Revenue Breakdown
| Gross Revenue (Est.) | $21,312,332 |
| Regional Pricing (15%) | -$3,196,850 |
| Discounts (25%) | -$4,528,871 |
| Est. Refunds (5%) | -$679,331 |
| Steam Fee (30%) | -$3,872,184 |
| VAT & Taxes (15%) | -$1,355,265 |
| Net Revenue (Est.) | $7,679,832 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has PAYDAY™ The Heist generated?
Since its release, PAYDAY™ The Heist is estimated to have generated approximately $21,312,332 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $7,679,832.
How many copies has PAYDAY™ The Heist sold?
We estimate PAYDAY™ The Heist has sold approximately 1.4M copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $21,312,332 in gross revenue.
What game engine does PAYDAY™ The Heist use?
PAYDAY™ The Heist was developed using the Diesel Engine game engine.
How much did it cost to develop PAYDAY™ The Heist?
The estimated development cost for PAYDAY™ The Heist was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on PAYDAY™ The Heist?
The development team size for PAYDAY™ The Heist varied throughout development:
- Unknown, likely small to medium indie team at the time of initial release. - Around 2011 (Initial Release)
- Overkill Software was acquired by Starbreeze, which had around 100 employees at the time of acquisition, many of whom worked on the PAYDAY franchise. - 2014 (Post-Acquisition by Starbreeze)
Review Statistics
Positive
37.9K
Negative
2.7K
Game Information
Game Engine
Diesel Engine
Genres
Production Cost
PAYDAY: The Heist (2011)
Unknown
Team Size
Around 2011 (Initial Release)
Unknown, likely small to medium indie team at the time of initial release.
2014 (Post-Acquisition by Starbreeze)
Overkill Software was acquired by Starbreeze, which had around 100 employees at the time of acquisition, many of whom worked on the PAYDAY franchise.