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Overgrowth

Overgrowth

AppID: 25000
Developer: Wolfire Games
Publisher: Wolfire Games
Oct 16, 2017

Current Price

$19.99

Estimated Owners

305.3K

Total Reviews

8.7K

Est. lifetime net (USD)

$2,199,214

Overview

Revenue Breakdown

Gross Revenue (Est.)$6,103,047
Regional Pricing (15%)-$915,457
Discounts (25%)-$1,296,897
Est. Refunds (5%)-$194,535
Steam Fee (30%)-$1,108,847
VAT & Taxes (15%)-$388,097
Net Revenue (Est.)$2,199,214

This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.

Supporting answers and recent review samples

Frequently Asked Questions

How much revenue has Overgrowth generated?

Since its release, Overgrowth is estimated to have generated approximately $6,103,047 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $2,199,214.

How many copies has Overgrowth sold?

We estimate Overgrowth has sold approximately 305.3K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $6,103,047 in gross revenue.

What game engine does Overgrowth use?

Overgrowth was developed using the Custom Engine game engine.

How much did it cost to develop Overgrowth?

The estimated development cost for Overgrowth was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Overgrowth?

The development team size for Overgrowth varied throughout development:

  • Small team, primarily David Sirlin and a few others. - Early Development (Around 2012-2014)
  • The core team was very small, often cited as just David Sirlin leading development. - Around 2016
  • Development remains highly focused, often attributed primarily to David Sirlin (Sirlin Games). Specific current team size is not publicly detailed but remains small. - Post-Release/Ongoing Support

Review Statistics

Overall Rating Very Positive
81% Positive 19% Negative

Positive

7.1K

Negative

1.7K

Game Information

Game Engine

Custom Engine

Genres

Production Cost

Overgrowth (2013)

Unknown

Team Size

Early Development (Around 2012-2014)

Small team, primarily David Sirlin and a few others.

Around 2016

The core team was very small, often cited as just David Sirlin leading development.

Post-Release/Ongoing Support

Development remains highly focused, often attributed primarily to David Sirlin (Sirlin Games). Specific current team size is not publicly detailed but remains small.

Last updated: Nov 20, 2025

Detailed Revenue Analysis

Stored deduction breakdown

Total Reviews 8.7K
Boxleiter Multiplier × 35
Estimated Owners 305.3K
Current price (USD) $19.99
Gross Revenue $6,103,047

Deductions Applied

Regional Pricing (15%) -$915,457
Discounts (25%) -$1,296,897
Estimated Refunds (5%) -$194,535
Steam Platform Fee (30%) -$1,108,847
VAT & Taxes (15%) -$388,097
Net Revenue $2,199,214

Review Analysis

Review Distribution

Positive Reviews 7.1K (81%)
Negative Reviews 1.7K (19%)

Review Metrics

Total Reviews 8.7K
Review Score Very Positive
Positive Ratio 81%

Game Details

Full Name

Overgrowth

Steam App ID

25000

Type

Game

Developers

Wolfire Games

Publishers

Wolfire Games

Release Date

Oct 16, 2017

Additional Details

Game Engine

Custom Engine

Genres

Official Website

Visit Official Site

Age Ratings

Production Cost

Overgrowth (2013)

Unknown

Team Size

Early Development (Around 2012-2014)

Small team, primarily David Sirlin and a few others.

Around 2016

The core team was very small, often cited as just David Sirlin leading development.

Post-Release/Ongoing Support

Development remains highly focused, often attributed primarily to David Sirlin (Sirlin Games). Specific current team size is not publicly detailed but remains small.