Octodad: Dadliest Catch

Octodad: Dadliest Catch

AppID: 224480
Young Horses
Young Horses
Jan 30, 2014

Current Price

$14.99

Estimated Owners

361.1K

Total Reviews

10.3K

Net Revenue

$1,950,302

Revenue Breakdown

Gross Revenue (Est.)$5,412,289
Regional Pricing (15%)-$811,843
Discounts (25%)-$1,150,111
Est. Refunds (5%)-$172,517
Steam Fee (30%)-$983,345
VAT & Taxes (15%)-$344,171
Net Revenue (Est.)$1,950,302

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Octodad: Dadliest Catch generated?

Since its release, Octodad: Dadliest Catch is estimated to have generated approximately $5,412,289 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $1,950,302.

How many copies has Octodad: Dadliest Catch sold?

We estimate Octodad: Dadliest Catch has sold approximately 361.1K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $5,412,289 in gross revenue.

What game engine does Octodad: Dadliest Catch use?

Octodad: Dadliest Catch was developed using the Unity game engine.

How much did it cost to develop Octodad: Dadliest Catch?

The estimated development cost for Octodad: Dadliest Catch was around $1.5 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Octodad: Dadliest Catch?

Octodad: Dadliest Catch was developed by a team of 10-15 developers 2014.

Review Statistics

Overall Rating Very Positive
94% Positive 6% Negative

Positive

9.7K

Negative

621

Game Information

Game Engine

Unity

Genres

ActionAdventureIndie

Production Cost

Octodad: Dadliest Catch (2014)

$1.5 million

Team Size

2014

10-15 developers

Last updated: Oct 21, 2025