Neverending Nightmares
AppID: 253330Current Price
$14.99
Estimated Owners
103.4K
Total Reviews
3.0K
Net Revenue
$558,471
Revenue Breakdown
| Gross Revenue (Est.) | $1,549,816 |
| Regional Pricing (15%) | -$232,472 |
| Discounts (25%) | -$329,336 |
| Est. Refunds (5%) | -$49,400 |
| Steam Fee (30%) | -$281,582 |
| VAT & Taxes (15%) | -$98,554 |
| Net Revenue (Est.) | $558,471 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Neverending Nightmares generated?
Since its release, Neverending Nightmares is estimated to have generated approximately $1,549,816 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $558,471.
How many copies has Neverending Nightmares sold?
We estimate Neverending Nightmares has sold approximately 103.4K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $1,549,816 in gross revenue.
What game engine does Neverending Nightmares use?
Neverending Nightmares was developed using the Unity game engine.
How much did it cost to develop Neverending Nightmares?
The estimated development cost for Neverending Nightmares was around $50,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Neverending Nightmares?
Neverending Nightmares was developed by a team of 1-3 core developers 2013-2014 (Development period).
Review Statistics
Positive
2.3K
Negative
703
Game Information
Game Engine
Unity
Genres
Production Cost
Neverending Nightmares (2014)
$50,000
Team Size
2013-2014 (Development period)
1-3 core developers