Mortal Kombat 11
AppID: 976310Current Price
$49.99
Estimated Owners
3.8M
Total Reviews
108.2K
Net Revenue
$68,235,688
Revenue Breakdown
| Gross Revenue (Est.) | $189,361,120 |
| Regional Pricing (15%) | -$28,404,168 |
| Discounts (25%) | -$40,239,238 |
| Est. Refunds (5%) | -$6,035,886 |
| Steam Fee (30%) | -$34,404,549 |
| VAT & Taxes (15%) | -$12,041,592 |
| Net Revenue (Est.) | $68,235,688 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Mortal Kombat 11 generated?
Since its release, Mortal Kombat 11 is estimated to have generated approximately $189,361,120 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $68,235,688.
How many copies has Mortal Kombat 11 sold?
We estimate Mortal Kombat 11 has sold approximately 3.8M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $189,361,120 in gross revenue.
What game engine does Mortal Kombat 11 use?
Mortal Kombat 11 was developed using the Unreal Engine 3 game engine.
How much did it cost to develop Mortal Kombat 11?
The estimated development cost for Mortal Kombat 11 was around $50 million - $70 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Mortal Kombat 11?
The development team size for Mortal Kombat 11 varied throughout development:
- Approximately 150-200 developers - 2019
- Over 200 developers including support studios - 2020
Review Statistics
Positive
95.3K
Negative
12.9K
Game Information
Game Engine
Unreal Engine 3
Genres
Production Cost
Mortal Kombat 11 (2019)
$50 million - $70 million
Team Size
2019
Approximately 150-200 developers
2020
Over 200 developers including support studios