Might & Magic: Heroes VI

Might & Magic: Heroes VI

AppID: 48220
Blackhole
Ubisoft
Oct 13, 2011

Current Price

$2.49

Estimated Owners

315.8K

Total Reviews

9.0K

Net Revenue

$283,329

Revenue Breakdown

Gross Revenue (Est.)$786,267
Regional Pricing (15%)-$117,940
Discounts (25%)-$167,082
Est. Refunds (5%)-$25,062
Steam Fee (30%)-$142,855
VAT & Taxes (15%)-$49,999
Net Revenue (Est.)$283,329

Revenue estimates use the Boxleiter Method with a confidence score of 77/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Might & Magic: Heroes VI generated?

Since its release, Might & Magic: Heroes VI is estimated to have generated approximately $786,267 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $283,329.

How many copies has Might & Magic: Heroes VI sold?

We estimate Might & Magic: Heroes VI has sold approximately 315.8K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $786,267 in gross revenue.

What game engine does Might & Magic: Heroes VI use?

Might & Magic: Heroes VI was developed using the Unreal Engine 3 game engine.

How much did it cost to develop Might & Magic: Heroes VI?

The estimated development cost for Might & Magic: Heroes VI was around $10 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Might & Magic: Heroes VI?

Might & Magic: Heroes VI was developed by a team of Around 100 developers 2011.

Review Statistics

Overall Rating Mixed
48% Positive 52% Negative

Positive

4.3K

Negative

4.7K

Game Information

Game Engine

Unreal Engine 3

Genres

RPGStrategy

Production Cost

Might & Magic: Heroes VI (2011)

$10 million

Team Size

2011

Around 100 developers

Last updated: Oct 20, 2025