Might & Magic: Heroes VI
AppID: 48220Current Price
$2.49
Estimated Owners
315.8K
Total Reviews
9.0K
Net Revenue
$283,329
Revenue Breakdown
| Gross Revenue (Est.) | $786,267 |
| Regional Pricing (15%) | -$117,940 |
| Discounts (25%) | -$167,082 |
| Est. Refunds (5%) | -$25,062 |
| Steam Fee (30%) | -$142,855 |
| VAT & Taxes (15%) | -$49,999 |
| Net Revenue (Est.) | $283,329 |
Revenue estimates use the Boxleiter Method with a confidence score of 77/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Might & Magic: Heroes VI generated?
Since its release, Might & Magic: Heroes VI is estimated to have generated approximately $786,267 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $283,329.
How many copies has Might & Magic: Heroes VI sold?
We estimate Might & Magic: Heroes VI has sold approximately 315.8K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $786,267 in gross revenue.
What game engine does Might & Magic: Heroes VI use?
Might & Magic: Heroes VI was developed using the Unreal Engine 3 game engine.
How much did it cost to develop Might & Magic: Heroes VI?
The estimated development cost for Might & Magic: Heroes VI was around $10 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Might & Magic: Heroes VI?
Might & Magic: Heroes VI was developed by a team of Around 100 developers 2011.
Review Statistics
Positive
4.3K
Negative
4.7K
Game Information
Game Engine
Unreal Engine 3
Genres
Production Cost
Might & Magic: Heroes VI (2011)
$10 million
Team Size
2011
Around 100 developers