Majesty 2
AppID: 25980Current Price
$9.99
Estimated Owners
42.9K
Total Reviews
1.2K
Net Revenue
$154,470
Revenue Breakdown
| Gross Revenue (Est.) | $428,671 |
| Regional Pricing (15%) | -$64,301 |
| Discounts (25%) | -$91,093 |
| Est. Refunds (5%) | -$13,664 |
| Steam Fee (30%) | -$77,884 |
| VAT & Taxes (15%) | -$27,259 |
| Net Revenue (Est.) | $154,470 |
Revenue estimates use the Boxleiter Method with a confidence score of 68/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Majesty 2 generated?
Since its release, Majesty 2 is estimated to have generated approximately $428,671 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $154,470.
How many copies has Majesty 2 sold?
We estimate Majesty 2 has sold approximately 42.9K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $428,671 in gross revenue.
What game engine does Majesty 2 use?
Majesty 2 was developed using the Proprietary Engine game engine.
How much did it cost to develop Majesty 2?
The estimated development cost for Majesty 2 was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Majesty 2?
Majesty 2 was developed by a team of Unknown, likely a small to medium-sized team given the scope of the original developer (1C:Inodromus) and the time period for RTS games of that era. Development Period (circa 2009).
Review Statistics
Positive
842
Negative
384
Game Information
Game Engine
Proprietary Engine
Genres
Production Cost
Majesty 2: The Fantasy Kingdom Sim (2009)
Unknown
Team Size
Development Period (circa 2009)
Unknown, likely a small to medium-sized team given the scope of the original developer (1C:Inodromus) and the time period for RTS games of that era.