Lords of the Fallen
AppID: 1501750Current Price
$17.99
Estimated Owners
1.5M
Total Reviews
44.2K
Net Revenue
$10,023,426
Revenue Breakdown
| Gross Revenue (Est.) | $27,816,048 |
| Regional Pricing (15%) | -$4,172,407 |
| Discounts (25%) | -$5,910,910 |
| Est. Refunds (5%) | -$886,637 |
| Steam Fee (30%) | -$5,053,828 |
| VAT & Taxes (15%) | -$1,768,840 |
| Net Revenue (Est.) | $10,023,426 |
Revenue estimates use the Boxleiter Method with a confidence score of 86/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Lords of the Fallen generated?
Since its release, Lords of the Fallen is estimated to have generated approximately $27,816,048 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $10,023,426.
How many copies has Lords of the Fallen sold?
We estimate Lords of the Fallen has sold approximately 1.5M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $27,816,048 in gross revenue.
What game engine does Lords of the Fallen use?
Lords of the Fallen was developed using the Unreal Engine 5 game engine.
How much did it cost to develop Lords of the Fallen?
The estimated development cost for Lords of the Fallen was around $25 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Lords of the Fallen?
The development team size for Lords of the Fallen varied throughout development:
- Approximately 60 developers - 2014 (Original Release)
- Over 100 developers - 2023 (Reboot/Sequel)
Review Statistics
Positive
29.4K
Negative
14.8K
Game Information
Game Engine
Unreal Engine 5
Genres
Production Cost
Lords of the Fallen (2014)
$25 million
Team Size
2014 (Original Release)
Approximately 60 developers
2023 (Reboot/Sequel)
Over 100 developers