Life is Feudal: Your Own

Life is Feudal: Your Own

AppID: 290080
Bitbox Ltd.
Bitbox Ltd.
Nov 17, 2015

Current Price

$19.99

Estimated Owners

421.0K

Total Reviews

12.0K

Net Revenue

$3,032,460

Revenue Breakdown

Gross Revenue (Est.)$8,415,390
Regional Pricing (15%)-$1,262,309
Discounts (25%)-$1,788,270
Est. Refunds (5%)-$268,241
Steam Fee (30%)-$1,528,971
VAT & Taxes (15%)-$535,140
Net Revenue (Est.)$3,032,460

Revenue estimates use the Boxleiter Method with a confidence score of 86/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Life is Feudal: Your Own generated?

Since its release, Life is Feudal: Your Own is estimated to have generated approximately $8,415,390 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $3,032,460.

How many copies has Life is Feudal: Your Own sold?

We estimate Life is Feudal: Your Own has sold approximately 421.0K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $8,415,390 in gross revenue.

What game engine does Life is Feudal: Your Own use?

Life is Feudal: Your Own was developed using the Unity 5 game engine.

How much did it cost to develop Life is Feudal: Your Own?

The estimated development cost for Life is Feudal: Your Own was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Life is Feudal: Your Own?

The development team size for Life is Feudal: Your Own varied throughout development:

  • Approximately 15–20 developers - 2014–2015
  • Around 30–40 developers - 2017
  • Less than 20 developers - 2019

Review Statistics

Overall Rating Mixed
66% Positive 34% Negative

Positive

7.9K

Negative

4.1K

Game Information

Game Engine

Unity 5

Genres

ActionIndieRPGSimulation

Production Cost

Life is Feudal: Your Own (2014-2017)

Unknown

Team Size

2014–2015

Approximately 15–20 developers

2017

Around 30–40 developers

2019

Less than 20 developers

Last updated: Oct 20, 2025