LEGO® The Hobbit™
AppID: 285160Current Price
$3.99
Estimated Owners
350.8K
Total Reviews
10.0K
Net Revenue
$504,382
Revenue Breakdown
| Gross Revenue (Est.) | $1,399,712 |
| Regional Pricing (15%) | -$209,957 |
| Discounts (25%) | -$297,439 |
| Est. Refunds (5%) | -$44,616 |
| Steam Fee (30%) | -$254,310 |
| VAT & Taxes (15%) | -$89,009 |
| Net Revenue (Est.) | $504,382 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has LEGO® The Hobbit™ generated?
Since its release, LEGO® The Hobbit™ is estimated to have generated approximately $1,399,712 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $504,382.
How many copies has LEGO® The Hobbit™ sold?
We estimate LEGO® The Hobbit™ has sold approximately 350.8K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $1,399,712 in gross revenue.
What game engine does LEGO® The Hobbit™ use?
LEGO® The Hobbit™ was developed using the Proprietary Engine game engine.
How much did it cost to develop LEGO® The Hobbit™?
The estimated development cost for LEGO® The Hobbit™ was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on LEGO® The Hobbit™?
The development team size for LEGO® The Hobbit™ varied throughout development:
- Unknown specific developer count for LEGO The Hobbit, but development was handled by Traveller's Tales. - 2014 (Release)
- Traveller's Tales (TT Games) is known for having teams ranging from 100 to 200 developers on their major LEGO titles during this era. - 2014
Review Statistics
Positive
8.1K
Negative
1.9K
Game Information
Game Engine
Proprietary Engine
Genres
Production Cost
LEGO The Hobbit (2014)
Unknown
Team Size
2014 (Release)
Unknown specific developer count for LEGO The Hobbit, but development was handled by Traveller's Tales.
2014
Traveller's Tales (TT Games) is known for having teams ranging from 100 to 200 developers on their major LEGO titles during this era.