L.A. Noire
AppID: 110800Current Price
$19.99
Estimated Owners
1.2M
Total Reviews
34.6K
Net Revenue
$8,714,161
Revenue Breakdown
| Gross Revenue (Est.) | $24,182,703 |
| Regional Pricing (15%) | -$3,627,405 |
| Discounts (25%) | -$5,138,824 |
| Est. Refunds (5%) | -$770,824 |
| Steam Fee (30%) | -$4,393,695 |
| VAT & Taxes (15%) | -$1,537,793 |
| Net Revenue (Est.) | $8,714,161 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has L.A. Noire generated?
Since its release, L.A. Noire is estimated to have generated approximately $24,182,703 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $8,714,161.
How many copies has L.A. Noire sold?
We estimate L.A. Noire has sold approximately 1.2M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $24,182,703 in gross revenue.
What game engine does L.A. Noire use?
L.A. Noire was developed using the Proprietary Engine game engine.
How much did it cost to develop L.A. Noire?
The estimated development cost for L.A. Noire was around $50 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on L.A. Noire?
L.A. Noire was developed by a team of Approximately 100–120 developers at peak 2004–2011.
Review Statistics
Positive
29.6K
Negative
4.9K
Game Information
Game Engine
Proprietary Engine
Genres
Production Cost
L.A. Noire (2011)
$50 million
Team Size
2004–2011
Approximately 100–120 developers at peak