L.A. Noire

L.A. Noire

AppID: 110800
Team Bondi, Rockstar Leeds
Rockstar Games
Nov 8, 2011

Current Price

$19.99

Estimated Owners

1.2M

Total Reviews

34.6K

Net Revenue

$8,714,161

Revenue Breakdown

Gross Revenue (Est.)$24,182,703
Regional Pricing (15%)-$3,627,405
Discounts (25%)-$5,138,824
Est. Refunds (5%)-$770,824
Steam Fee (30%)-$4,393,695
VAT & Taxes (15%)-$1,537,793
Net Revenue (Est.)$8,714,161

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has L.A. Noire generated?

Since its release, L.A. Noire is estimated to have generated approximately $24,182,703 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $8,714,161.

How many copies has L.A. Noire sold?

We estimate L.A. Noire has sold approximately 1.2M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $24,182,703 in gross revenue.

What game engine does L.A. Noire use?

L.A. Noire was developed using the Proprietary Engine game engine.

How much did it cost to develop L.A. Noire?

The estimated development cost for L.A. Noire was around $50 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on L.A. Noire?

L.A. Noire was developed by a team of Approximately 100–120 developers at peak 2004–2011.

Review Statistics

Overall Rating Very Positive
86% Positive 14% Negative

Positive

29.6K

Negative

4.9K

Game Information

Game Engine

Proprietary Engine

Genres

AdventureStrategy

Production Cost

L.A. Noire (2011)

$50 million

Team Size

2004–2011

Approximately 100–120 developers at peak

Last updated: Aug 27, 2025