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Kingdoms and Castles

Kingdoms and Castles

AppID: 569480
Developer: Lion Shield, LLC
Publisher: Lion Shield, LLC
Jul 20, 2017

Current Price

$14.99

Estimated Owners

1.1M

Total Reviews

30.1K

Est. lifetime net (USD)

$5,687,371

Overview

Revenue Breakdown

Gross Revenue (Est.)$15,783,046
Regional Pricing (15%)-$2,367,457
Discounts (25%)-$3,353,897
Est. Refunds (5%)-$503,085
Steam Fee (30%)-$2,867,582
VAT & Taxes (15%)-$1,003,654
Net Revenue (Est.)$5,687,371

This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.

Supporting answers and recent review samples

Frequently Asked Questions

How much revenue has Kingdoms and Castles generated?

Since its release, Kingdoms and Castles is estimated to have generated approximately $15,783,046 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $5,687,371.

How many copies has Kingdoms and Castles sold?

We estimate Kingdoms and Castles has sold approximately 1.1M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $15,783,046 in gross revenue.

What game engine does Kingdoms and Castles use?

Kingdoms and Castles was developed using the Unity game engine.

How much did it cost to develop Kingdoms and Castles?

The estimated development cost for Kingdoms and Castles was around $50,000 - $100,000 to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Kingdoms and Castles?

The development team size for Kingdoms and Castles varied throughout development:

  • 2 developers - Initial Development (2015-2017)
  • 2-3 developers - Post-Launch Updates (2017-2023)
  • Small indie team (2-4 developers) - 2024 (Current)

Review Statistics

Overall Rating Very Positive
93% Positive 7% Negative

Positive

28.1K

Negative

2.0K

Game Information

Game Engine

Unity

Production Cost

Kingdoms and Castles (2017)

$50,000 - $100,000

Team Size

Initial Development (2015-2017)

2 developers

Post-Launch Updates (2017-2023)

2-3 developers

2024 (Current)

Small indie team (2-4 developers)

Last updated: Aug 27, 2025

Detailed Revenue Analysis

Stored deduction breakdown

Total Reviews 30.1K
Boxleiter Multiplier × 35
Estimated Owners 1.1M
Current price (USD) $14.99
Gross Revenue $15,783,046

Deductions Applied

Regional Pricing (15%) -$2,367,457
Discounts (25%) -$3,353,897
Estimated Refunds (5%) -$503,085
Steam Platform Fee (30%) -$2,867,582
VAT & Taxes (15%) -$1,003,654
Net Revenue $5,687,371

Review Analysis

Review Distribution

Positive Reviews 28.1K (93%)
Negative Reviews 2.0K (7%)

Review Metrics

Total Reviews 30.1K
Review Score Very Positive
Positive Ratio 93%

Game Details

Full Name

Kingdoms and Castles

Steam App ID

569480

Type

Game

Developers

Lion Shield, LLC

Publishers

Lion Shield, LLC

Release Date

Jul 20, 2017

Additional Details

Game Engine

Unity

Official Website

Visit Official Site

Age Ratings

Production Cost

Kingdoms and Castles (2017)

$50,000 - $100,000

Team Size

Initial Development (2015-2017)

2 developers

Post-Launch Updates (2017-2023)

2-3 developers

2024 (Current)

Small indie team (2-4 developers)