Kenshi

Kenshi

AppID: 233860
Lo-Fi Games
Lo-Fi Games
Dec 6, 2018

Current Price

$29.99

Estimated Owners

3.6M

Total Reviews

101.8K

Net Revenue

$38,485,726

Revenue Breakdown

Gross Revenue (Est.)$106,801,888
Regional Pricing (15%)-$16,020,283
Discounts (25%)-$22,695,401
Est. Refunds (5%)-$3,404,310
Steam Fee (30%)-$19,404,568
VAT & Taxes (15%)-$6,791,599
Net Revenue (Est.)$38,485,726

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Kenshi generated?

Since its release, Kenshi is estimated to have generated approximately $106,801,888 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $38,485,726.

How many copies has Kenshi sold?

We estimate Kenshi has sold approximately 3.6M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $106,801,888 in gross revenue.

What game engine does Kenshi use?

Kenshi was developed using the OGRE Engine (custom modified) game engine.

How much did it cost to develop Kenshi?

The estimated development cost for Kenshi was around $100,000 to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Kenshi?

The development team size for Kenshi varied throughout development:

  • Primarily solo developer (Chris Hunt) with occasional contractors - Development (2006-2018)
  • Small team (under 10 developers) - Post-release support (2018-2023)

Review Statistics

Overall Rating Overwhelmingly Positive
96% Positive 4% Negative

Positive

97.2K

Negative

4.6K

Game Information

Game Engine

OGRE Engine (custom modified)

Genres

ActionIndieRPGSimulationStrategy

Production Cost

Kenshi (2008-2018)

$100,000

Team Size

Development (2006-2018)

Primarily solo developer (Chris Hunt) with occasional contractors

Post-release support (2018-2023)

Small team (under 10 developers)

Last updated: Aug 26, 2025