I Was a Teenage Exocolonist

I Was a Teenage Exocolonist

AppID: 1148760
Developer: Northway Games
Publisher: Finji
Aug 25, 2022

Current Price

$24.99

Estimated Owners

146.7K

Total Reviews

4.2K

Net Revenue

$1,320,593

Overview

Revenue Breakdown

Gross Revenue (Est.)$3,664,784
Regional Pricing (15%)-$549,718
Discounts (25%)-$778,766
Est. Refunds (5%)-$116,815
Steam Fee (30%)-$665,845
VAT & Taxes (15%)-$233,046
Net Revenue (Est.)$1,320,593

Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has I Was a Teenage Exocolonist generated?

Since its release, I Was a Teenage Exocolonist is estimated to have generated approximately $3,664,784 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $1,320,593.

How many copies has I Was a Teenage Exocolonist sold?

We estimate I Was a Teenage Exocolonist has sold approximately 146.7K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $3,664,784 in gross revenue.

What game engine does I Was a Teenage Exocolonist use?

I Was a Teenage Exocolonist was developed using the Unity game engine.

How much did it cost to develop I Was a Teenage Exocolonist?

The estimated development cost for I Was a Teenage Exocolonist was around Estimated $200,000 - $500,000 to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on I Was a Teenage Exocolonist?

I Was a Teenage Exocolonist was developed by a team of Solo developer (Sarah Northway) Development period (2019-2022).

Review Statistics

Overall Rating Overwhelmingly Positive
97% Positive 3% Negative

Positive

4.0K

Negative

144

Game Information

Game Engine

Unity

Production Cost

I Was a Teenage Exocolonist (2022)

Estimated $200,000 - $500,000

Team Size

Development period (2019-2022)

Solo developer (Sarah Northway)

Last updated: Oct 21, 2025

Detailed Revenue Analysis

Calculation Breakdown

Total Reviews 4.2K
Boxleiter Multiplier × 35
Estimated Owners 146.7K
Average Price $24.99
Gross Revenue $3,664,784

Deductions Applied

Regional Pricing (15%) -$549,718
Discounts (25%) -$778,766
Estimated Refunds (5%) -$116,815
Steam Platform Fee (30%) -$665,845
VAT & Taxes (15%) -$233,046
Net Revenue $1,320,593

Review Analysis

Review Distribution

Positive Reviews 4.0K (97%)
Negative Reviews 144 (3%)

Review Metrics

Total Reviews 4.2K
Review Score Overwhelmingly Positive
Positive Ratio 97%

Game Details

Full Name

I Was a Teenage Exocolonist

Steam App ID

1148760

Type

Game

Developers

Northway Games

Publishers

Finji

Release Date

Aug 25, 2022

Additional Details

Game Engine

Unity

Official Website

Visit Official Site

Age Ratings

Production Cost

I Was a Teenage Exocolonist (2022)

Estimated $200,000 - $500,000

Team Size

Development period (2019-2022)

Solo developer (Sarah Northway)