Hero Siege

Hero Siege

AppID: 269210
Panic Art Studios Ltd
Panic Art Studios Ltd
Jan 29, 2014

Current Price

$7.99

Estimated Owners

1.5M

Total Reviews

44.1K

Net Revenue

$4,443,699

Revenue Breakdown

Gross Revenue (Est.)$12,331,726
Regional Pricing (15%)-$1,849,759
Discounts (25%)-$2,620,492
Est. Refunds (5%)-$393,074
Steam Fee (30%)-$2,240,520
VAT & Taxes (15%)-$784,182
Net Revenue (Est.)$4,443,699

Revenue estimates use the Boxleiter Method with a confidence score of 86/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Hero Siege generated?

Since its release, Hero Siege is estimated to have generated approximately $12,331,726 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $4,443,699.

How many copies has Hero Siege sold?

We estimate Hero Siege has sold approximately 1.5M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $12,331,726 in gross revenue.

What game engine does Hero Siege use?

Hero Siege was developed using the Hero Siege game engine.

How much did it cost to develop Hero Siege?

The estimated development cost for Hero Siege was around $50,000 - $100,000 to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Hero Siege?

The development team size for Hero Siege varied throughout development:

  • 1-3 developers - Initial development (2013-2014)
  • 5-10 developers - Post-launch updates (2014-2018)
  • 10-15 developers - Current development (2023-2024)

Review Statistics

Overall Rating Mixed
68% Positive 32% Negative

Positive

30.0K

Negative

14.1K

Game Information

Game Engine

Hero Siege

Genres

ActionAdventureIndieMassively MultiplayerRPG

Production Cost

Hero Siege (2014)

$50,000 - $100,000

Hero Siege: Wrath of Mevius (2024 expansion)

$200,000 - $500,000

Team Size

Initial development (2013-2014)

1-3 developers

Post-launch updates (2014-2018)

5-10 developers

Current development (2023-2024)

10-15 developers

Last updated: Aug 27, 2025