Half-Life Deathmatch: Source

Half-Life Deathmatch: Source

AppID: 360
Valve
Valve
May 1, 2006

Current Price

$9.99

Estimated Owners

176.4K

Total Reviews

5.0K

Net Revenue

$635,142

Revenue Breakdown

Gross Revenue (Est.)$1,762,586
Regional Pricing (15%)-$264,388
Discounts (25%)-$374,549
Est. Refunds (5%)-$56,182
Steam Fee (30%)-$320,240
VAT & Taxes (15%)-$112,084
Net Revenue (Est.)$635,142

Revenue estimates use the Boxleiter Method with a confidence score of 85/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Half-Life Deathmatch: Source generated?

Since its release, Half-Life Deathmatch: Source is estimated to have generated approximately $1,762,586 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $635,142.

How many copies has Half-Life Deathmatch: Source sold?

We estimate Half-Life Deathmatch: Source has sold approximately 176.4K copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $1,762,586 in gross revenue.

What game engine does Half-Life Deathmatch: Source use?

Half-Life Deathmatch: Source was developed using the Source Engine 2006 game engine.

How much did it cost to develop Half-Life Deathmatch: Source?

The estimated development cost for Half-Life Deathmatch: Source was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Half-Life Deathmatch: Source?

Half-Life Deathmatch: Source was developed by a team of Small team (likely under 10 developers) 2005.

Review Statistics

Overall Rating Mostly Positive
75% Positive 25% Negative

Positive

3.8K

Negative

1.3K

Game Information

Game Engine

Source Engine 2006

Genres

Action

Production Cost

Half-Life Deathmatch: Source (2006)

Unknown

Team Size

2005

Small team (likely under 10 developers)

Last updated: Aug 26, 2025