Gratuitous Space Battles
AppID: 41800Current Price
$14.99
Estimated Owners
30.3K
Total Reviews
866
Net Revenue
$163,722
Revenue Breakdown
| Gross Revenue (Est.) | $454,347 |
| Regional Pricing (15%) | -$68,152 |
| Discounts (25%) | -$96,549 |
| Est. Refunds (5%) | -$14,482 |
| Steam Fee (30%) | -$82,549 |
| VAT & Taxes (15%) | -$28,892 |
| Net Revenue (Est.) | $163,722 |
Revenue estimates use the Boxleiter Method with a confidence score of 65/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Gratuitous Space Battles generated?
Since its release, Gratuitous Space Battles is estimated to have generated approximately $454,347 in gross revenue on Steam as of Nov 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $163,722.
How many copies has Gratuitous Space Battles sold?
We estimate Gratuitous Space Battles has sold approximately 30.3K copies worldwide on Steam as of Nov 21, 2025. This translates to an estimated revenue of $454,347 in gross revenue.
What game engine does Gratuitous Space Battles use?
Gratuitous Space Battles was developed using the Custom Engine game engine.
How much did it cost to develop Gratuitous Space Battles?
The estimated development cost for Gratuitous Space Battles was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Gratuitous Space Battles?
The development team size for Gratuitous Space Battles varied throughout development:
- One person (Cliff Johnson) - 2013 (Release)
- One person (Cliff Johnson) - 2014 - Present (Updates/Sequel)
Review Statistics
Positive
615
Negative
251
Game Information
Game Engine
Custom Engine
Genres
Production Cost
Gratuitous Space Battles (2011)
Unknown
Team Size
2013 (Release)
One person (Cliff Johnson)
2014 - Present (Updates/Sequel)
One person (Cliff Johnson)