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Going Medieval

Going Medieval

AppID: 1029780
Developer: Foxy Voxel
Publisher: Mythwright
Jun 1, 2021

Current Price

$24.99

Estimated Owners

661.6K

Total Reviews

18.9K

Est. lifetime net (USD)

$5,957,798

Overview

Revenue Breakdown

Gross Revenue (Est.)$16,533,509
Regional Pricing (15%)-$2,480,026
Discounts (25%)-$3,513,371
Est. Refunds (5%)-$527,006
Steam Fee (30%)-$3,003,932
VAT & Taxes (15%)-$1,051,376
Net Revenue (Est.)$5,957,798

This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.

Supporting answers and recent review samples

Frequently Asked Questions

How much revenue has Going Medieval generated?

Since its release, Going Medieval is estimated to have generated approximately $16,533,509 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $5,957,798.

How many copies has Going Medieval sold?

We estimate Going Medieval has sold approximately 661.6K copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $16,533,509 in gross revenue.

What game engine does Going Medieval use?

Going Medieval was developed using the Unity game engine.

How much did it cost to develop Going Medieval?

The estimated development cost for Going Medieval was around $500,000 - $1,000,000 to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Going Medieval?

The development team size for Going Medieval varied throughout development:

  • Small indie team (3-5 developers) - June 2021
  • Approximately 10-15 developers - 2023

Review Statistics

Overall Rating Very Positive
90% Positive 10% Negative

Positive

17.0K

Negative

1.9K

Game Information

Game Engine

Unity

Production Cost

Going Medieval (2021)

$500,000 - $1,000,000

Team Size

June 2021

Small indie team (3-5 developers)

2023

Approximately 10-15 developers

Last updated: Aug 26, 2025

Detailed Revenue Analysis

Stored deduction breakdown

Total Reviews 18.9K
Boxleiter Multiplier × 35
Estimated Owners 661.6K
Current price (USD) $24.99
Gross Revenue $16,533,509

Deductions Applied

Regional Pricing (15%) -$2,480,026
Discounts (25%) -$3,513,371
Estimated Refunds (5%) -$527,006
Steam Platform Fee (30%) -$3,003,932
VAT & Taxes (15%) -$1,051,376
Net Revenue $5,957,798

Review Analysis

Review Distribution

Positive Reviews 17.0K (90%)
Negative Reviews 1.9K (10%)

Review Metrics

Total Reviews 18.9K
Review Score Very Positive
Positive Ratio 90%

Game Details

Full Name

Going Medieval

Steam App ID

1029780

Type

Game

Developers

Foxy Voxel

Publishers

Mythwright

Release Date

Jun 1, 2021

Additional Details

Game Engine

Unity

Age Ratings

Production Cost

Going Medieval (2021)

$500,000 - $1,000,000

Team Size

June 2021

Small indie team (3-5 developers)

2023

Approximately 10-15 developers