GEX Trilogy
AppID: 3183970Current Price
$29.99
Estimated Owners
8.2K
Total Reviews
233
Net Revenue
$88,129
Revenue Breakdown
| Gross Revenue (Est.) | $244,568 |
| Regional Pricing (15%) | -$36,685 |
| Discounts (25%) | -$51,971 |
| Est. Refunds (5%) | -$7,796 |
| Steam Fee (30%) | -$44,435 |
| VAT & Taxes (15%) | -$15,552 |
| Net Revenue (Est.) | $88,129 |
Revenue estimates use the Boxleiter Method with a confidence score of 45/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has GEX Trilogy generated?
Since its release, GEX Trilogy is estimated to have generated approximately $244,568 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $88,129.
How many copies has GEX Trilogy sold?
We estimate GEX Trilogy has sold approximately 8.2K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $244,568 in gross revenue.
What game engine does GEX Trilogy use?
GEX Trilogy was developed using the Proprietary Engine game engine.
How much did it cost to develop GEX Trilogy?
The estimated development cost for GEX Trilogy was around $135 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on GEX Trilogy?
GEX Trilogy was developed by a team of 20-30 core developers In development (2023 onwards).
Review Statistics
Positive
161
Negative
72
Game Information
Game Engine
Proprietary Engine
Genres
Production Cost
Godzilla x Kong: The New Empire (2024)
$135 million
Godzilla Minus One (2023)
$15 million
Godzilla (2014)
$160 million
Team Size
In development (2023 onwards)
20-30 core developers