Fractal: Make Blooms Not War
AppID: 61310Current Price
$6.99
Estimated Owners
7.6K
Total Reviews
218
Net Revenue
$19,219
Revenue Breakdown
| Gross Revenue (Est.) | $53,334 |
| Regional Pricing (15%) | -$8,000 |
| Discounts (25%) | -$11,333 |
| Est. Refunds (5%) | -$1,700 |
| Steam Fee (30%) | -$9,690 |
| VAT & Taxes (15%) | -$3,392 |
| Net Revenue (Est.) | $19,219 |
Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Fractal: Make Blooms Not War generated?
Since its release, Fractal: Make Blooms Not War is estimated to have generated approximately $53,334 in gross revenue on Steam as of Nov 22, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $19,219.
How many copies has Fractal: Make Blooms Not War sold?
We estimate Fractal: Make Blooms Not War has sold approximately 7.6K copies worldwide on Steam as of Nov 22, 2025. This translates to an estimated revenue of $53,334 in gross revenue.
What game engine does Fractal: Make Blooms Not War use?
Fractal: Make Blooms Not War was developed using the Unity game engine.
How much did it cost to develop Fractal: Make Blooms Not War?
The estimated development cost for Fractal: Make Blooms Not War was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Fractal: Make Blooms Not War?
Fractal: Make Blooms Not War was developed by a team of Small team, likely independent or very small studio size based on scope and release history. 2023.
Review Statistics
Positive
163
Negative
55
Game Information
Game Engine
Unity
Genres
Production Cost
Fractal: Make Blooms Not War (2023)
Unknown
Team Size
2023
Small team, likely independent or very small studio size based on scope and release history.