FPS Monitor – hardware in-game & desktop overlays

FPS Monitor – hardware in-game & desktop overlays

AppID: 966610
Eduard Kozadaev
Eduard Kozadaev
Nov 9, 2018

Current Price

$12.99

Estimated Owners

75.4K

Total Reviews

2.2K

Net Revenue

$353,057

Revenue Breakdown

Gross Revenue (Est.)$979,771
Regional Pricing (15%)-$146,966
Discounts (25%)-$208,201
Est. Refunds (5%)-$31,230
Steam Fee (30%)-$178,012
VAT & Taxes (15%)-$62,304
Net Revenue (Est.)$353,057

Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has FPS Monitor – hardware in-game & desktop overlays generated?

Since its release, FPS Monitor – hardware in-game & desktop overlays is estimated to have generated approximately $979,771 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $353,057.

How many copies has FPS Monitor – hardware in-game & desktop overlays sold?

We estimate FPS Monitor – hardware in-game & desktop overlays has sold approximately 75.4K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $979,771 in gross revenue.

What game engine does FPS Monitor – hardware in-game & desktop overlays use?

FPS Monitor – hardware in-game & desktop overlays was developed using the Proprietary Engine game engine.

How much did it cost to develop FPS Monitor – hardware in-game & desktop overlays?

The estimated development cost for FPS Monitor – hardware in-game & desktop overlays was around $500,000 - $1,500,000 to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on FPS Monitor – hardware in-game & desktop overlays?

The development team size for FPS Monitor – hardware in-game & desktop overlays varied throughout development:

  • Around 5–10 developers - January 2017
  • 10–15 developers - April 2020
  • Approximately 15 developers - February 2021

Review Statistics

Overall Rating Very Positive
85% Positive 15% Negative

Positive

1.8K

Negative

333

Game Information

Game Engine

Proprietary Engine

Genres

UtilitiesVideo ProductionWeb PublishingGame Development

Production Cost

Development of FPS Monitor software (2020-2023)

$500,000 - $1,500,000

Hardware integration and driver development (2021-2023)

$200,000 - $500,000

UI/UX design and overlay system (2022-2023)

$100,000 - $300,000

Team Size

January 2017

Around 5–10 developers

April 2020

10–15 developers

February 2021

Approximately 15 developers

Last updated: Oct 21, 2025