FPS Monitor – hardware in-game & desktop overlays
AppID: 966610Current Price
$12.99
Estimated Owners
75.4K
Total Reviews
2.2K
Net Revenue
$353,057
Overview
Revenue Breakdown
| Gross Revenue (Est.) | $979,771 |
| Regional Pricing (15%) | -$146,966 |
| Discounts (25%) | -$208,201 |
| Est. Refunds (5%) | -$31,230 |
| Steam Fee (30%) | -$178,012 |
| VAT & Taxes (15%) | -$62,304 |
| Net Revenue (Est.) | $353,057 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has FPS Monitor – hardware in-game & desktop overlays generated?
Since its release, FPS Monitor – hardware in-game & desktop overlays is estimated to have generated approximately $979,771 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $353,057.
How many copies has FPS Monitor – hardware in-game & desktop overlays sold?
We estimate FPS Monitor – hardware in-game & desktop overlays has sold approximately 75.4K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $979,771 in gross revenue.
What game engine does FPS Monitor – hardware in-game & desktop overlays use?
FPS Monitor – hardware in-game & desktop overlays was developed using the Proprietary Engine game engine.
How much did it cost to develop FPS Monitor – hardware in-game & desktop overlays?
The estimated development cost for FPS Monitor – hardware in-game & desktop overlays was around $500,000 - $1,500,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on FPS Monitor – hardware in-game & desktop overlays?
The development team size for FPS Monitor – hardware in-game & desktop overlays varied throughout development:
- Around 5–10 developers - January 2017
- 10–15 developers - April 2020
- Approximately 15 developers - February 2021
Review Statistics
Positive
1.8K
Negative
333
Game Information
Game Engine
Proprietary Engine
Production Cost
Development of FPS Monitor software (2020-2023)
$500,000 - $1,500,000
Hardware integration and driver development (2021-2023)
$200,000 - $500,000
UI/UX design and overlay system (2022-2023)
$100,000 - $300,000
Team Size
January 2017
Around 5–10 developers
April 2020
10–15 developers
February 2021
Approximately 15 developers
Detailed Revenue Analysis
Calculation Breakdown
Deductions Applied
Review Analysis
Review Distribution
Review Metrics
Game Details
Full Name
FPS Monitor – hardware in-game & desktop overlays
Steam App ID
966610
Type
Game
Developers
Eduard Kozadaev
Publishers
Eduard Kozadaev
Release Date
Nov 9, 2018