FPS Monitor – hardware in-game & desktop overlays

FPS Monitor – hardware in-game & desktop overlays

AppID: 966610
Developer: Eduard Kozadaev
Publisher: Eduard Kozadaev
Nov 9, 2018

Current Price

$12.99

Estimated Owners

75.4K

Total Reviews

2.2K

Net Revenue

$353,057

Overview

Revenue Breakdown

Gross Revenue (Est.)$979,771
Regional Pricing (15%)-$146,966
Discounts (25%)-$208,201
Est. Refunds (5%)-$31,230
Steam Fee (30%)-$178,012
VAT & Taxes (15%)-$62,304
Net Revenue (Est.)$353,057

Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has FPS Monitor – hardware in-game & desktop overlays generated?

Since its release, FPS Monitor – hardware in-game & desktop overlays is estimated to have generated approximately $979,771 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $353,057.

How many copies has FPS Monitor – hardware in-game & desktop overlays sold?

We estimate FPS Monitor – hardware in-game & desktop overlays has sold approximately 75.4K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $979,771 in gross revenue.

What game engine does FPS Monitor – hardware in-game & desktop overlays use?

FPS Monitor – hardware in-game & desktop overlays was developed using the Proprietary Engine game engine.

How much did it cost to develop FPS Monitor – hardware in-game & desktop overlays?

The estimated development cost for FPS Monitor – hardware in-game & desktop overlays was around $500,000 - $1,500,000 to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on FPS Monitor – hardware in-game & desktop overlays?

The development team size for FPS Monitor – hardware in-game & desktop overlays varied throughout development:

  • Around 5–10 developers - January 2017
  • 10–15 developers - April 2020
  • Approximately 15 developers - February 2021

Review Statistics

Overall Rating Very Positive
85% Positive 15% Negative

Positive

1.8K

Negative

333

Game Information

Game Engine

Proprietary Engine

Production Cost

Development of FPS Monitor software (2020-2023)

$500,000 - $1,500,000

Hardware integration and driver development (2021-2023)

$200,000 - $500,000

UI/UX design and overlay system (2022-2023)

$100,000 - $300,000

Team Size

January 2017

Around 5–10 developers

April 2020

10–15 developers

February 2021

Approximately 15 developers

Last updated: Oct 21, 2025

Detailed Revenue Analysis

Calculation Breakdown

Total Reviews 2.2K
Boxleiter Multiplier × 35
Estimated Owners 75.4K
Average Price $12.99
Gross Revenue $979,771

Deductions Applied

Regional Pricing (15%) -$146,966
Discounts (25%) -$208,201
Estimated Refunds (5%) -$31,230
Steam Platform Fee (30%) -$178,012
VAT & Taxes (15%) -$62,304
Net Revenue $353,057

Review Analysis

Review Distribution

Positive Reviews 1.8K (85%)
Negative Reviews 333 (15%)

Review Metrics

Total Reviews 2.2K
Review Score Very Positive
Positive Ratio 85%

Game Details

Full Name

FPS Monitor – hardware in-game & desktop overlays

Steam App ID

966610

Type

Game

Developers

Eduard Kozadaev

Publishers

Eduard Kozadaev

Release Date

Nov 9, 2018

Additional Details

Game Engine

Proprietary Engine

Official Website

Visit Official Site

Production Cost

Development of FPS Monitor software (2020-2023)

$500,000 - $1,500,000

Hardware integration and driver development (2021-2023)

$200,000 - $500,000

UI/UX design and overlay system (2022-2023)

$100,000 - $300,000

Team Size

January 2017

Around 5–10 developers

April 2020

10–15 developers

February 2021

Approximately 15 developers