Fate/hollow ataraxia REMASTERED

Fate/hollow ataraxia REMASTERED

AppID: 2396990
TYPE-MOON, fuzz Inc.
Aniplex Inc.
Aug 6, 2025

Current Price

$29.99

Estimated Owners

19.1K

Total Reviews

546

Net Revenue

$206,518

Revenue Breakdown

Gross Revenue (Est.)$573,109
Regional Pricing (15%)-$85,966
Discounts (25%)-$121,786
Est. Refunds (5%)-$18,268
Steam Fee (30%)-$104,127
VAT & Taxes (15%)-$36,444
Net Revenue (Est.)$206,518

Revenue estimates use the Boxleiter Method with a confidence score of 65/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Fate/hollow ataraxia REMASTERED generated?

Since its release, Fate/hollow ataraxia REMASTERED is estimated to have generated approximately $573,109 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $206,518.

How many copies has Fate/hollow ataraxia REMASTERED sold?

We estimate Fate/hollow ataraxia REMASTERED has sold approximately 19.1K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $573,109 in gross revenue.

What game engine does Fate/hollow ataraxia REMASTERED use?

Fate/hollow ataraxia REMASTERED was developed using the Proprietary Engine game engine.

How much did it cost to develop Fate/hollow ataraxia REMASTERED?

The estimated development cost for Fate/hollow ataraxia REMASTERED was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Fate/hollow ataraxia REMASTERED?

Fate/hollow ataraxia REMASTERED was developed by a team of Unknown, but likely a small team for a remaster project, possibly 20-50 people 2024.

Review Statistics

Overall Rating Overwhelmingly Positive
98% Positive 2% Negative

Positive

533

Negative

13

Game Information

Game Engine

Proprietary Engine

Genres

Adventure

Production Cost

Fate/hollow ataraxia REMASTERED

Unknown

Team Size

2024

Unknown, but likely a small team for a remaster project, possibly 20-50 people

Last updated: Oct 21, 2025