Fallout New Vegas: Old World Blues

Fallout New Vegas: Old World Blues

AppID: 72750
Obsidian Entertainment
Bethesda Softworks
Jul 18, 2011

Current Price

$4.99

Estimated Owners

89.0K

Total Reviews

2.5K

Net Revenue

$160,106

Revenue Breakdown

Gross Revenue (Est.)$444,310
Regional Pricing (15%)-$66,646
Discounts (25%)-$94,416
Est. Refunds (5%)-$14,162
Steam Fee (30%)-$80,726
VAT & Taxes (15%)-$28,254
Net Revenue (Est.)$160,106

Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Fallout New Vegas: Old World Blues generated?

Since its release, Fallout New Vegas: Old World Blues is estimated to have generated approximately $444,310 in gross revenue on Steam as of Nov 22, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $160,106.

How many copies has Fallout New Vegas: Old World Blues sold?

We estimate Fallout New Vegas: Old World Blues has sold approximately 89.0K copies worldwide on Steam as of Nov 22, 2025. This translates to an estimated revenue of $444,310 in gross revenue.

What game engine does Fallout New Vegas: Old World Blues use?

Fallout New Vegas: Old World Blues was developed using the Gamebryo Engine (Modified) game engine.

How much did it cost to develop Fallout New Vegas: Old World Blues?

The estimated development cost for Fallout New Vegas: Old World Blues was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Fallout New Vegas: Old World Blues?

The development team size for Fallout New Vegas: Old World Blues varied throughout development:

  • Unknown specific team size for the DLC, but the main game development team at Obsidian Entertainment was around 150-200 people. - Development Period (2009-2010)
  • Old World Blues was developed as a DLC by Obsidian Entertainment. Specific team size for DLC development is not publicly disclosed, but it would have been a subset of the main studio staff. - Post-Release Modding/Support

Review Statistics

Overall Rating Very Positive
86% Positive 14% Negative

Positive

2.2K

Negative

349

Game Information

Game Engine

Gamebryo Engine (Modified)

Genres

ActionRPG

Production Cost

Fallout: New Vegas - Old World Blues (2012)

Unknown

Team Size

Development Period (2009-2010)

Unknown specific team size for the DLC, but the main game development team at Obsidian Entertainment was around 150-200 people.

Post-Release Modding/Support

Old World Blues was developed as a DLC by Obsidian Entertainment. Specific team size for DLC development is not publicly disclosed, but it would have been a subset of the main studio staff.

Last updated: Nov 22, 2025