F.E.A.R.
AppID: 21090Current Price
$9.99
Estimated Owners
630.4K
Total Reviews
18.0K
Net Revenue
$2,269,427
Revenue Breakdown
| Gross Revenue (Est.) | $6,297,896 |
| Regional Pricing (15%) | -$944,684 |
| Discounts (25%) | -$1,338,303 |
| Est. Refunds (5%) | -$200,745 |
| Steam Fee (30%) | -$1,144,249 |
| VAT & Taxes (15%) | -$400,487 |
| Net Revenue (Est.) | $2,269,427 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has F.E.A.R. generated?
Since its release, F.E.A.R. is estimated to have generated approximately $6,297,896 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $2,269,427.
How many copies has F.E.A.R. sold?
We estimate F.E.A.R. has sold approximately 630.4K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $6,297,896 in gross revenue.
What game engine does F.E.A.R. use?
F.E.A.R. was developed using the LithTech Jupiter EX game engine.
How much did it cost to develop F.E.A.R.?
The estimated development cost for F.E.A.R. was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on F.E.A.R.?
F.E.A.R. was developed by a team of Approximately 70 developers Around 2005 (Development).
Review Statistics
Positive
16.9K
Negative
1.1K
Game Information
Game Engine
LithTech Jupiter EX
Genres
Production Cost
F.E.A.R. (First Encounter Assault Recon) (2005)
Unknown
Team Size
Around 2005 (Development)
Approximately 70 developers