EverQuest

EverQuest

AppID: 205710
Darkpaw Games
Daybreak Game Company
December 13, 2012

Current Price

Free

Estimated Owners

88K

Total Reviews

3K

Net Revenue

$0

Revenue Breakdown

Gross Revenue (Est.)$0
Steam Fee (30%)-$0
Est. Refunds & Chargebacks-$0
Regional Pricing Adjustment-$0
Net Revenue (Est.)$0

Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.

Review Statistics

Overall Rating Mostly Positive
79% Positive 21% Negative

Positive

2K

Negative

535

Game Information

Genres

Massively MultiplayerRPGFree To Play

Production Cost

EverQuest (1999) - Initial Development

Unknown

EverQuest (1999) - Estimated Development Cost (Industry Standard for MMOs at the time)

$3 million - $5 million

Team Size

Late 1990s (Original EverQuest Development)

Approximately 20-30 people (Core team)

2012 (EverQuest Live Team)

Around 30 people (Combined EverQuest and EverQuest II team)

2015 (EverQuest Live Team)

Small, dedicated team (Specific number not publicly disclosed, but described as small for a live service game)

2020s (Current Live Team)

Small, dedicated team (Likely under 20 people based on industry standards for long-running legacy MMOs)

Last updated: October 20, 2025