Emily Wants To Play
AppID: 416590Current Price
$4.99
Estimated Owners
78.0K
Total Reviews
2.2K
Net Revenue
$140,218
Revenue Breakdown
| Gross Revenue (Est.) | $389,120 |
| Regional Pricing (15%) | -$58,368 |
| Discounts (25%) | -$82,688 |
| Est. Refunds (5%) | -$12,403 |
| Steam Fee (30%) | -$70,698 |
| VAT & Taxes (15%) | -$24,744 |
| Net Revenue (Est.) | $140,218 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Emily Wants To Play generated?
Since its release, Emily Wants To Play is estimated to have generated approximately $389,120 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $140,218.
How many copies has Emily Wants To Play sold?
We estimate Emily Wants To Play has sold approximately 78.0K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $389,120 in gross revenue.
What game engine does Emily Wants To Play use?
Emily Wants To Play was developed using the Unity 5 game engine.
How much did it cost to develop Emily Wants To Play?
The estimated development cost for Emily Wants To Play was around $10,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Emily Wants To Play?
Emily Wants To Play was developed by a team of 1 developer December 2015 (initial release).
Review Statistics
Positive
1.7K
Negative
482
Game Information
Game Engine
Unity 5
Genres
Production Cost
Emily Wants To Play (2015)
$10,000
Team Size
December 2015 (initial release)
1 developer