Emily Wants To Play

Emily Wants To Play

AppID: 416590
Shawn Hitchcock
Hitchcock Games
Dec 10, 2015

Current Price

$4.99

Estimated Owners

78.0K

Total Reviews

2.2K

Net Revenue

$140,218

Revenue Breakdown

Gross Revenue (Est.)$389,120
Regional Pricing (15%)-$58,368
Discounts (25%)-$82,688
Est. Refunds (5%)-$12,403
Steam Fee (30%)-$70,698
VAT & Taxes (15%)-$24,744
Net Revenue (Est.)$140,218

Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Emily Wants To Play generated?

Since its release, Emily Wants To Play is estimated to have generated approximately $389,120 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $140,218.

How many copies has Emily Wants To Play sold?

We estimate Emily Wants To Play has sold approximately 78.0K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $389,120 in gross revenue.

What game engine does Emily Wants To Play use?

Emily Wants To Play was developed using the Unity 5 game engine.

How much did it cost to develop Emily Wants To Play?

The estimated development cost for Emily Wants To Play was around $10,000 to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Emily Wants To Play?

Emily Wants To Play was developed by a team of 1 developer December 2015 (initial release).

Review Statistics

Overall Rating Mostly Positive
78% Positive 22% Negative

Positive

1.7K

Negative

482

Game Information

Game Engine

Unity 5

Genres

ActionAdventureCasualIndieSimulationStrategy

Production Cost

Emily Wants To Play (2015)

$10,000

Team Size

December 2015 (initial release)

1 developer

Last updated: Oct 21, 2025