E.Y.E: Divine Cybermancy
AppID: 91700Current Price
$9.99
Estimated Owners
275.3K
Total Reviews
7.9K
Net Revenue
$991,079
Revenue Breakdown
| Gross Revenue (Est.) | $2,750,347 |
| Regional Pricing (15%) | -$412,552 |
| Discounts (25%) | -$584,449 |
| Est. Refunds (5%) | -$87,667 |
| Steam Fee (30%) | -$499,704 |
| VAT & Taxes (15%) | -$174,896 |
| Net Revenue (Est.) | $991,079 |
Revenue estimates use the Boxleiter Method with a confidence score of 85/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has E.Y.E: Divine Cybermancy generated?
Since its release, E.Y.E: Divine Cybermancy is estimated to have generated approximately $2,750,347 in gross revenue on Steam as of Nov 24, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $991,079.
How many copies has E.Y.E: Divine Cybermancy sold?
We estimate E.Y.E: Divine Cybermancy has sold approximately 275.3K copies worldwide on Steam as of Nov 24, 2025. This translates to an estimated revenue of $2,750,347 in gross revenue.
What game engine does E.Y.E: Divine Cybermancy use?
E.Y.E: Divine Cybermancy was developed using the Unreal Engine 3 game engine.
How much did it cost to develop E.Y.E: Divine Cybermancy?
The estimated development cost for E.Y.E: Divine Cybermancy was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on E.Y.E: Divine Cybermancy?
E.Y.E: Divine Cybermancy was developed by a team of Small independent team (implied) Release (2011).
Review Statistics
Positive
6.7K
Negative
1.2K
Game Information
Game Engine
Unreal Engine 3
Genres
Production Cost
E.Y.E: Divine Cybermancy (Development)
Unknown
Team Size
Release (2011)
Small independent team (implied)