E.Y.E: Divine Cybermancy

AppID: 91700
Streum On Studio
Streum On Studio
Jul 29, 2011

Current Price

$9.99

Estimated Owners

275.3K

Total Reviews

7.9K

Net Revenue

$991,079

Revenue Breakdown

Gross Revenue (Est.)$2,750,347
Regional Pricing (15%)-$412,552
Discounts (25%)-$584,449
Est. Refunds (5%)-$87,667
Steam Fee (30%)-$499,704
VAT & Taxes (15%)-$174,896
Net Revenue (Est.)$991,079

Revenue estimates use the Boxleiter Method with a confidence score of 85/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has E.Y.E: Divine Cybermancy generated?

Since its release, E.Y.E: Divine Cybermancy is estimated to have generated approximately $2,750,347 in gross revenue on Steam as of Nov 24, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $991,079.

How many copies has E.Y.E: Divine Cybermancy sold?

We estimate E.Y.E: Divine Cybermancy has sold approximately 275.3K copies worldwide on Steam as of Nov 24, 2025. This translates to an estimated revenue of $2,750,347 in gross revenue.

What game engine does E.Y.E: Divine Cybermancy use?

E.Y.E: Divine Cybermancy was developed using the Unreal Engine 3 game engine.

How much did it cost to develop E.Y.E: Divine Cybermancy?

The estimated development cost for E.Y.E: Divine Cybermancy was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on E.Y.E: Divine Cybermancy?

E.Y.E: Divine Cybermancy was developed by a team of Small independent team (implied) Release (2011).

Review Statistics

Overall Rating Very Positive
85% Positive 15% Negative

Positive

6.7K

Negative

1.2K

Game Information

Game Engine

Unreal Engine 3

Genres

ActionIndieRPG

Production Cost

E.Y.E: Divine Cybermancy (Development)

Unknown

Team Size

Release (2011)

Small independent team (implied)

Last updated: Nov 24, 2025