Dustforce DX
AppID: 65300Current Price
$9.99
Estimated Owners
82.5K
Total Reviews
2.4K
Net Revenue
$296,845
Revenue Breakdown
| Gross Revenue (Est.) | $823,775 |
| Regional Pricing (15%) | -$123,566 |
| Discounts (25%) | -$175,052 |
| Est. Refunds (5%) | -$26,258 |
| Steam Fee (30%) | -$149,670 |
| VAT & Taxes (15%) | -$52,384 |
| Net Revenue (Est.) | $296,845 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Dustforce DX generated?
Since its release, Dustforce DX is estimated to have generated approximately $823,775 in gross revenue on Steam as of Nov 22, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $296,845.
How many copies has Dustforce DX sold?
We estimate Dustforce DX has sold approximately 82.5K copies worldwide on Steam as of Nov 22, 2025. This translates to an estimated revenue of $823,775 in gross revenue.
What game engine does Dustforce DX use?
Dustforce DX was developed using the Custom Engine game engine.
How much did it cost to develop Dustforce DX?
The estimated development cost for Dustforce DX was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Dustforce DX?
The development team size for Dustforce DX varied throughout development:
- Small core team, likely 2-3 primary developers (Asaph and Lucas Pope) - Development Period (2010-2012)
- The core team remained small, focusing on porting and updates. - Dustforce DX Release (2018)
Review Statistics
Positive
2.1K
Negative
287
Game Information
Game Engine
Custom Engine
Genres
Production Cost
Dustforce DX Development (2010-2012)
Unknown
Team Size
Development Period (2010-2012)
Small core team, likely 2-3 primary developers (Asaph and Lucas Pope)
Dustforce DX Release (2018)
The core team remained small, focusing on porting and updates.