DRAGON BALL XENOVERSE 2
AppID: 454650Current Price
$19.99
Estimated Owners
1.9M
Total Reviews
53.6K
Net Revenue
$13,505,135
Revenue Breakdown
| Gross Revenue (Est.) | $37,478,152 |
| Regional Pricing (15%) | -$5,621,723 |
| Discounts (25%) | -$7,964,107 |
| Est. Refunds (5%) | -$1,194,616 |
| Steam Fee (30%) | -$6,809,312 |
| VAT & Taxes (15%) | -$2,383,259 |
| Net Revenue (Est.) | $13,505,135 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has DRAGON BALL XENOVERSE 2 generated?
Since its release, DRAGON BALL XENOVERSE 2 is estimated to have generated approximately $37,478,152 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $13,505,135.
How many copies has DRAGON BALL XENOVERSE 2 sold?
We estimate DRAGON BALL XENOVERSE 2 has sold approximately 1.9M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $37,478,152 in gross revenue.
What game engine does DRAGON BALL XENOVERSE 2 use?
DRAGON BALL XENOVERSE 2 was developed using the Proprietary Engine game engine.
How much did it cost to develop DRAGON BALL XENOVERSE 2?
The estimated development cost for DRAGON BALL XENOVERSE 2 was around $15-20 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on DRAGON BALL XENOVERSE 2?
The development team size for DRAGON BALL XENOVERSE 2 varied throughout development:
- Approximately 200 developers - October 2016
- Around 100-150 developers (ongoing support) - 2022-2023
Review Statistics
Positive
48.3K
Negative
5.2K
Game Information
Game Engine
Proprietary Engine
Genres
Production Cost
Dragon Ball Xenoverse 2 (2016)
$15-20 million
Team Size
October 2016
Approximately 200 developers
2022-2023
Around 100-150 developers (ongoing support)