Deathmatch Classic

Deathmatch Classic

AppID: 40
Valve
Valve
Jun 1, 2001

Current Price

$4.99

Estimated Owners

111.8K

Total Reviews

3.2K

Net Revenue

$200,950

Revenue Breakdown

Gross Revenue (Est.)$557,657
Regional Pricing (15%)-$83,649
Discounts (25%)-$118,502
Est. Refunds (5%)-$17,775
Steam Fee (30%)-$101,319
VAT & Taxes (15%)-$35,462
Net Revenue (Est.)$200,950

Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Deathmatch Classic generated?

Since its release, Deathmatch Classic is estimated to have generated approximately $557,657 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $200,950.

How many copies has Deathmatch Classic sold?

We estimate Deathmatch Classic has sold approximately 111.8K copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $557,657 in gross revenue.

What game engine does Deathmatch Classic use?

Deathmatch Classic was developed using the GoldSrc Engine game engine.

How much did it cost to develop Deathmatch Classic?

The estimated development cost for Deathmatch Classic was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Deathmatch Classic?

The development team size for Deathmatch Classic varied throughout development:

  • Small team (likely 1-5 developers) - 1999 (initial development)
  • Small maintenance team (1-3 developers) - 2000-2001 (updates)
  • No dedicated team (part of Valve's broader support) - 2004-present (maintenance)

Review Statistics

Overall Rating Very Positive
83% Positive 17% Negative

Positive

2.6K

Negative

545

Game Information

Game Engine

GoldSrc Engine

Genres

Action

Production Cost

Deathmatch Classic (2001)

Unknown

Team Size

1999 (initial development)

Small team (likely 1-5 developers)

2000-2001 (updates)

Small maintenance team (1-3 developers)

2004-present (maintenance)

No dedicated team (part of Valve's broader support)

Last updated: Aug 26, 2025