Danganronpa V3: Killing Harmony

Danganronpa V3: Killing Harmony

AppID: 567640
Spike Chunsoft Co., Ltd.
Spike Chunsoft Co., Ltd.
Sep 25, 2017

Current Price

$39.99

Estimated Owners

716.5K

Total Reviews

20.5K

Net Revenue

$10,325,248

Revenue Breakdown

Gross Revenue (Est.)$28,653,635
Regional Pricing (15%)-$4,298,045
Discounts (25%)-$6,088,897
Est. Refunds (5%)-$913,335
Steam Fee (30%)-$5,206,007
VAT & Taxes (15%)-$1,822,103
Net Revenue (Est.)$10,325,248

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Danganronpa V3: Killing Harmony generated?

Since its release, Danganronpa V3: Killing Harmony is estimated to have generated approximately $28,653,635 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $10,325,248.

How many copies has Danganronpa V3: Killing Harmony sold?

We estimate Danganronpa V3: Killing Harmony has sold approximately 716.5K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $28,653,635 in gross revenue.

What game engine does Danganronpa V3: Killing Harmony use?

Danganronpa V3: Killing Harmony was developed using the Proprietary Engine game engine.

How much did it cost to develop Danganronpa V3: Killing Harmony?

The estimated development cost for Danganronpa V3: Killing Harmony was around $3 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Danganronpa V3: Killing Harmony?

Danganronpa V3: Killing Harmony was developed by a team of Approximately 50-70 core developers Development period (2014-2017).

Review Statistics

Overall Rating Very Positive
84% Positive 16% Negative

Positive

17.1K

Negative

3.4K

Game Information

Game Engine

Proprietary Engine

Genres

Adventure

Production Cost

Danganronpa V3: Killing Harmony (2017)

$3 million

Team Size

Development period (2014-2017)

Approximately 50-70 core developers

Last updated: Oct 20, 2025