Clones
AppID: 72400Current Price
$1.99
Estimated Owners
13.7K
Total Reviews
392
Net Revenue
$9,838
Revenue Breakdown
| Gross Revenue (Est.) | $27,303 |
| Regional Pricing (15%) | -$4,095 |
| Discounts (25%) | -$5,802 |
| Est. Refunds (5%) | -$870 |
| Steam Fee (30%) | -$4,961 |
| VAT & Taxes (15%) | -$1,736 |
| Net Revenue (Est.) | $9,838 |
Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Clones generated?
Since its release, Clones is estimated to have generated approximately $27,303 in gross revenue on Steam as of Nov 22, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $9,838.
How many copies has Clones sold?
We estimate Clones has sold approximately 13.7K copies worldwide on Steam as of Nov 22, 2025. This translates to an estimated revenue of $27,303 in gross revenue.
What game engine does Clones use?
Clones was developed using the Unity game engine.
How much did it cost to develop Clones?
The estimated development cost for Clones was around $46 million (Estimated total development and marketing) to develop. This budget covered everything from art and design to programming and marketing.
Review Statistics
Positive
296
Negative
96
Game Information
Game Engine
Unity
Genres
Production Cost
Crysis (2007)
$46 million (Estimated total development and marketing)
Crysis 2 (2011)
$70 million (Estimated total development and marketing)
Crysis 3 (2013)
$60 million (Estimated total development and marketing)
Crysis Remastered (2020)
Unknown (Likely significantly lower than AAA titles, but specific figures are not public)